Version 12.0.0

  • Ok, so rather than just joining the throng and complaining about the "kk" update, here's a suggestion, somewhat based upon what others have said so far:


    a.) Regardless of display format, eliminate the rounding. That is creating more confusion than I think was intended.


    b.) if there is a legitimate display issue with the game that the large numbers are causing display issues, then just implement a single M if a numeric value is greater than 1 million, using a decimal point for thousands. Unlike the "G", the "kk", and other issues, I think it's fair to say that the "M" is universally (internationally) known and used. A simple google search can confirm this, I think.


    For example:


    529,425 = 529,425 (no change needed)


    1,003,965 = 1.003M


    3,854,945,623 = 3,854.945M


    No rounding, just drop the hundreds.


    Yes, this technically is only saving 2 character places/digits, but considering that the game was apparently handling billions just fine before this update, I think 2 digits is likely all that is needed to be addressed.

    And I suppose I should note that this option is not one of the options listed on Discord.


    Anyway, I hope this helps.


    Edit: Here's a link explaining some of the issues with M, G, and K:


    https://www.chicagomanualofsty…bbreviations/faq0094.html

    Edited once, last by skyhawk377 ().

    -Aquila- and nosorog like this.
  • Question/request related to the numbers discussion:


    On en, we received a global message advising all players of the voting in discord. But the us community didn't get the same message. Can we please have this shared to the us community, too?




    viZb6W5.png


    Turmoil's in the air

    Hold your breath be deadly calm

    Make a final prayer

    Don't forget what you have done

    Ultra Instinct likes this.
  • be nice if they had a vote on the message board, I don't use discord but im confident on how discord will vote, hadn't seen anyone who actually likes it.

    Diplomat for Raging Kings [RK] - Eurydike (US)

    DogEnds and Ultra Instinct like this.
  • "None of this is binding and final" - this right here pretty much means "we pretend to care about your opinion, for the sake of PR, but in the end we'll do what we decide". Add to that the fact that the leading option (and with quite a lead at that) is probably the one they'd want the least ("bEcAuSe iT's dIfFiCuLt") and voilà :rolleyes: Why bother to ask?


    If I'm wrong - that's great for the matter at hand! If I'm not - also great, because I'm right.

    Edited once, last by mistrz03 ().

  • "None of this is binding and final" - this right here pretty much means "we pretend to care about your opinion, for the sake of PR, but in the end we'll do what we decide". Add to that the fact that the leading option (and with quite a lead at that) is probably the one they'd want the least and voilà :rolleyes:

    Of course, they can and ultimately will decide whatever they want, since they are the ones that will be doing the work of implementing it. But they've decided it will be a good idea to gather information on the community's opinions, which is a good thing. They will weigh the results against how feasible each option is and factor it into the decision. This is all pretty obvious. Astonishing that you can see gathering opinions for informational purposes as a negative thing.

    nosorog likes this.
  • ya it's understandable that the vote does not translate into direct change but I'd assume they'd use it as a guide if there is a clear result..

    Otherwise why even have it, the fact that they're even having a vote means they know a lot of people have expressed displeasure with new format and probably want to see if it's a loud minority or if it's not just smoke.

    Diplomat for Raging Kings [RK] - Eurydike (US)

    Agamemnon likes this.
  • IMO asking some broader audience should be final. Why bother posting an option that is unfeasible anyway?


    I hope the UI change will be seriously considered. The building UI is a no brainer, plenty of room for numbers. As foir the resource UI, there's some space below, so some sort of 2+3 could fit nicely.


    Edited 3 times, last by mistrz03 ().

    Gmmk and Karoll like this.
  • IMO asking some broader audience should be final. Why bother posting an option that is unfeasible anyway?


    I hope the UI change will be seriously considered. The building UI is a no brainer, plenty of room for numbers. As foir the resource UI, there's some space below, so some sort of 2+3 could fit nicely.


    Because different options take different amounts of work, or perhaps are not fully investigated as to whether it's really feasible or not. If one option takes a lot more work (and time), then it might be a good idea to gather some data to find out if people really want that, then it might be worth taking a more serious look at it. It might still turn out to be infeasible in the end but at least you can know if people even want it to begin with, otherwise it's a waste of time. It's just a simple matter of being responsible with resources.

  • If the "Number Standard" issue is resolved with the survey results, I think we can now start talking about the other issue a little.


    The Town List feature only works in the drop-down list you use to town you go. The other locations (Trade Port, Palace, and Daily Bonus) have the same mixed list.


    Moreover, the sorting preferences do not work properly. According to "Age" section, I built my 4th town before my 3rd town.



    Also, thanks to the new number standard, we can now see the actual GP value of each unit in battle reports.


    Nothing will ever be the same again. :D

    Resim.png

  • Universally known? I think not. I've never seen this before, never heard of it before.

    Anecdotal evidence.

    You never heard it. I see it in dozens of games and in dozens of tools/scripts with very high numbers.

    In dozens of games players use it themselves when trading on markets.

    Just because you don't know it, doesn't mean, it's not known generally.

    The big problem with KK in ikariam is not whether the player understands the meaning or not, it's that when creating this metric I take 11,450,001 and transform it into 11.5kk which could be between 11,450,000 and 11,549,999 , and as we deal with boat limitations all the time, 100,000 more or less makes all the difference when it comes to transport quickly, especially those who play on mobile

  • The big problem with KK in ikariam is not whether the player understands the meaning or not, it's that when creating this metric I take 11,450,001 and transform it into 11.5kk which could be between 11,450,000 and 11,549,999 , and as we deal with boat limitations all the time, 100,000 more or less makes all the difference when it comes to transport quickly, especially those who play on mobile

    Yeah, you're right.

    But, as we see, another important issue for players is aesthetics – "kk", "kkk" look awful, maybe not in general or as a concept, but especially in Ikariam, where people play for 15 years on different system of numbers. And it's not only case of habits, but appearance, good looking, adjustment to the rest of content in game, to the known context etc.
    I hope Game Operators are working on the last option in DC voting to adjust the UI (if it's really necessary) to display always all numbers on screen.

    nosorog and spart like this.
  • at least please return the user order in the scoreboard to the middle instead of pinning the names to the left or right (in the RTL version),

  • with the merge who put all the towns in random order, your townid's went @#$#@$$ as well.... New number so new birthday

    So what's the point of adding a sorting preference of "Age"?

    at least please return the user order in the scoreboard to the middle instead of pinning the names to the left or right (in the RTL version),

    One more thing, it writes the nickname of a player who has a title without spaces in the title and if you hover over the nickname with your mouse (which happens in search results, not in the normal sorted list) it shows it as HTML code (i.e. <i>title</i>nickname).

    Resim.png

  • Age was also finally fixed with graveyarding or server transferring.


    10.0.0 03.04.2024
    • Changes:
      • Permanent war servers
      • Global war servers
      • The Ambrosia Fountain is now available on permanent war servers
    • Bug fixes:
      • Fixed various performance problems.
      • Barbarians tried to steal the Town Wall when attacking.
      • Some military units could go missing after an account transfer.
      • System messages to remind about email validation were sometimes shown in the wrong language.
      • Fixed an issue displaying text in the shop for Serbo-Croatian.
      • Fixed the name of the first town in the town list being abridged when displayed alongside trade goods.
      • After transferring accounts, the order of towns in the town list was mixed up.
      • Transferring an account to Asphodel failed if the player had added emojis to their notes.
      • Transferring an account could fail as a result of achievements in certain cases.
      • Transferring an account could fail as a result of trade routes in certain cases.
  • [tt]So what's the point of adding a sorting preference of "Age"?

    For when you do NOT want not have your towns sorted by custom or any other option

    Member of the Kingdom Of God alliance on US-Eurydike (transfer from US-Ny)

    Former member of the Honor alliance on US-Ny (R.I.P)
    Former leader of the UNDEAD alliance on US-Ny (transfer from US-Lambda)
    Former leader of the UNDEAD alliance on US-Lambda (R.I.P.)


    Administrator/Bureaucrat of WikIkariam - the English language Ikariam wiki

    Draxo likes this.
  • So what's the deal with the number format? The vote is overwhelmingly in favor of changing it back to the original format, with all digits fully displayed. After a month, I'm not getting anymore used to the kkk format. It's annoying to have to constantly hover your mouse over large numbers to get an exact amount. Lets go! Change it back! Don't make me get my torch and pitchfork.

    One more thing, it writes the nickname of a player who has a title without spaces in the title and if you hover over the nickname with your mouse (which happens in search results, not in the normal sorted list) it shows it as HTML code (i.e. <i>title</i>nickname).

    Would be nice if the titles went in a separate column. I don't know them all by heart so sometimes I don't know where the title ends and the name begins. And some of those titles are just too damn long.