(fixed) Loading cargo's do not recalculate on cancling ships in the que.

  • Near as I can tell this only happens if the ships are in que going to different towns.. when using a single target town it seems to recalculate correctly.


    Scenario, was sending out freighters, but also had a load of cargo's.. I realized they was last in line and canceled teh freighters which should have reduce the cargo's loading time from 1hr 15mins down to about 7 mins.


    it didn't.. see pictures 1 2 3


    I was able to repeat this bug several times without fail.



    Diplomat for Raging Kings [RK] - Eurydike (US)

  • it's a known issue 97778

    I didn't see a thread for this.. any idea when it will be fixed?

    sometimes it might happen that issues are reported via supportsystem, that issues are identified without any report or that issues are mentioned on other platformes.


    About the eta: The answer is the same answer like everytime for any bug. Nothing to say here.

    lagu-ika_admin.jpg

    Sig und Ava made by Butterfly I

  • About the eta: The answer is the same answer like everytime for any bug. Nothing to say here.

    wasn't expecting a percipience date, I just thought they might use a priority system on the bugs.

    Diplomat for Raging Kings [RK] - Eurydike (US)

  • The problem has been fixed in version 9.0.2. The version will be deployed to the servers from 10:00 CET today. The rollout of the version will take a few hours, as the servers will be updated one by one. If the problem is still present tomorrow after deleting the browser cache and cookies, please open a new topic.

    lagu-ika_admin.jpg

    Sig und Ava made by Butterfly I