Merge-Reset

  • My request is more for the greek server....but i could imagine that such changes can be happen only in global and not in only one specific server.. Thats why i am starting this discussion here and not in GR subforum..


    The population of the old servers is decreasing dramatically.. with the new changes we could safely assume that in one year most people in the first hundrend of each of the old servers will have at least 14cities (some of them maybe 16...) and museams at least at lvl 22... thus each of them they will need 14x22 308 cultural goods.. I don't think that they are so many ACTIVE players anymore in my server.. sure you could see a lot of people in VM.. they are a lot of bots that some people farm either for goods or for pirate points.. they are some accounts that alliances have stored troups... but active normal people not...

    And i believe that the situation will get worse in the future..


    Appart from that, there are no people to trade.. no people to attack.. hardly you could find some people to talk...


    Therefore, the discussion about a merge will open again..

    the way mergers are done so far, is not right.. People joining a server, have advandages over the players that they are already in the server.. They could choose islands.. they could transfer their donations.. Things that old accounts cannot do..


    I believe that in the next merge all old servers of every community should merge into one.. In greece there are now 5 worlds with the oldest (alpha) aged 5753 days.. and the newest (epsilon) aged 5556 days, there is no reason NOT to merge these five into one..( i can see in the UK they are 3 (Alpha, Beta, Pi) in Germany 5 ( Alpha, Beta, Gamma, Delta, Pi), in Spain 6.. in Brazil 5.. )

    I believe that this will happen eventually.. I just hope that this time this will happen with another way..


    Instead of some servers join another one.. A new one should be made and people from all servers should join it.. the mines will be lvl1, the miracles too.. and after the people will join they could use their donations..
    In order to avoid multies joining together and take all the good spots... i could suggest that top 100 of each server they will have some hours or one day to join in advance.. then players from 100 to 500.. and then the rest...


    This way... we could have again some neighbours.. and we could do something else except resources management...

  • Therefore, the discussion about a merge will open again..

    the way mergers are done so far, is not right.. People joining a server, have advandages over the players that they are already in the server.. They could choose islands.. they could transfer their donations.. Things that old accounts cannot do..

    The flip side is if you're coming into a server the people that are already there got their spots already.. it's not all roses when all the islands you want are full.

    I remember merging from Delta to Beta and the town warps had a expiration date on them, so even if I was willing to wait it out for a good spot I didn't have that option.. you had your chance to pick the island when you laid down them down from the start, I don't see people coming into a half full server already have the advantage.


    I see what you're aiming for with this suggestion.. if I understand correctly you want to pull up all the towns put them in a sort of stasis and then everyone has a land rush to find a spot on a fresh server correct?

    The problem is.. what do you do with the people who have islands they like, are yanked up, and then aren't quick enough to resecure the spots they like?

    To bad, so sad I guess.

    Also the mines will probably be lower because some of the mines was built up by accounts that are long gone, maybe it would be offset by the combined population.. maybe not.

    There is no way to do this and everyone be happy.. someone is always going to be unhappy.


    From what I understand the US Alpha server is doing quite well with a lot of active fighting, people say this isn't a war game but you can often tell the health of a server by how much military activity there is.


    I play on Beta which is pretty quiet and slowly dying.. people just ghosting out.

    Eventually i think they'll merge beta into alpha.. but I can't say it's far for alpha players to be uprooted because of it.

    Although I would ask that when this happens this time that they just give me town relocation items in my inventory so if I am resettled on other islands due to lack of space I can at least wait out players ghosting and freeing up spots or bide my time to move when it's right.. instead of having a clock over my head.

    Diplomat for Raging Kings [RK] - Eurydike (US)

  • This way, there will be no good islands.. Since the mines will be restarting from zero.. and the gods will be random.... we have to assume that there will be enough spaces for everyone..


    Yea it right what you are saying that the mines will become lower because the people(and the multies..) that have doneted they are no longer in the game.. But people that have made donations they wont have problem.. and sicne that there will be a chance to have an active neighbour.. instead to none.. probably you will end up with better mines (unless you have no donations... and your are only leaching... or your islands were build by multies..)

  • There is no way to do this and everyone be happy.. someone is always going to be unhappy.

    This.


    The 'native' players on the target server have their own benefits, like developed islands and miracles, and also their downsides - they cannot move the towns for free (if only by leaving the account inactive for 2 months and then coming back from graveyard). However the same applies also to the newcomers - they will have to build the islands from a scratch but they can move towns everywhere.


    There will be always someone to complain and screaming 'it's not fair!'. It has been already discussed during the previous merge.

  • This way, there will be no good islands.. Since the mines will be restarting from zero.. and the gods will be random.... we have to assume that there will be enough spaces for everyone..

    Why would you randomize the wonders?

    It's not just about mines, mine level is the last thing I consider when picking a spot.. mines can be improved.. your wonder type, resource type and map location can't be changed.

    Let me ask you something.. are you happy with your current island locations and type?

    Diplomat for Raging Kings [RK] - Eurydike (US)

  • Let merge the Ares and I will always happy !!!

    🤣🤣🤣🤣🤣🤣😘😘😘

    firma-nuovo-forum.jpg

  • From what I understand the US Alpha server is doing quite well with a lot of active fighting, people say this isn't a war game but you can often tell the health of a server by how much military activity there is.

    That's only because we are unusual. We've had a dominant Imperialistic coalition for before the first merger. The Leader of the dominant Alliance quit and passed the Alliance to June along with the Alliance accounts. A group of us are rebelling. There's no cooperation between Alliances. Specifically player dispute resolution. This means when someone speaks up for a wrong by a member of the coalition THEY want Alliance v player which obviously isn't going to happen. So we have war after war after war... for the past 2 years.


    Starman

    Viet Nam Sociality[VNS] - Alpha US Spokesman
    Bậc Thầy Thịt mèo Nướng

    BBQ CAT Master Chef

  • This way, there will be no good islands.. Since the mines will be restarting from zero.. and the gods will be random.... we have to assume that there will be enough spaces for everyone..

    Why would you randomize the wonders?

    It's not just about mines, mine level is the last thing I consider when picking a spot.. mines can be improved.. your wonder type, resource type and map location can't be changed.

    Let me ask you something.. are you happy with your current island locations and type?

    Old worlds have the old distribution.. (in which Gaia is only in Wine, Hephestus only in Sulphur, Athena is only in Crystal and Ades only in Marble the rest are random)


    I am far democratic person.. i like everyone to have the same chance.. as you said.. players already in one world.. have some advandages and the players joining one have some others... thus it will be fair all the players to start from the same point in a new world.. they could select the islands of their choice and relocate were they want...


    as far your question.. no i don't have the miracles i would like.. i had placed my cities in the old gods (when they used to give +20% luxury good production) and when the new gods were indroduced i had already a saw mill 41 or 42 something and luxury arrount 33-34. thus i would use ambrosia.. to move all my cities in new islands.. with goods that they were 10 lvl down the ones i had upgraded almost alone.. i had invested too much..


    Plus.. back then GF every year was making some changes.. even they made the 1st merge.. therefore i thought that something will change again in the near future.. (it haven't.. appart from a lot other servers that they have join mine..) so i haven't done it back then..


    But it isn't that i want something only to change the miracles.. it is that i don't have any targets to attack in 4 hours distance... i don't have any neighbours to trade.. or to pillage.. My game now is complete farming(and therefore i don't have the need of miracles anymore) ... nothing else.. i don't like it..

  • they could select the islands of their choice and relocate were they want...

    You're not listening, if you uproot 100% of everyone it's quite possible you WONT relocate where you want, what if where you're at is where you want? and someone else agrees and takes the spots before you do?

    Real life example.. government wants your land, we'll give you money to relocate we'll even give you 200% your property value.. AWESOME.. unless you like where you're at and are now forced to move.


    Not everyone wants to relocate.. thats the problem wiith your plan, yes people being moved to another server are being forced to relocate but ask your self this.


    There are 3 servers, server 1 is the largest, 2&3 are merged into 1.. players from 2&3 are being displaced.


    or is it better to rip all 3 servers up and make EVERYONE relocate?

    To me the 1st scenario seems the least disruptive to me.


    as far your question.. no i don't have the miracles i would like.. i had placed my cities in the old gods (when they used to give +20% luxury good production) and when the new gods were indroduced i had already a saw mill 41 or 42 something and luxury arrount 33-34. thus i would use ambrosia.. to move all my cities in new islands.. with goods that they were 10 lvl down the ones i had upgraded almost alone.. i had invested too much..

    I suspected this was the case, people suggestions are often self serving, that's not a condemnation as we all suggest things that we think will make the game better from our perspective and it's usually spured by our own situations, so we all have self serving agendas even if we don't realize it.


    I was in the same situation on Delta, so the merger did benefit me, however I was not able to get all my towns where I wanted them so I still had some issues with my town locations.. in my case it was a mix of island wonders and location.


    IMO GF f'ed up when they changed the island gods and didn't give everyone free relocations, I remember even bringing this up and got immediately shot down because they wont' accept any suggestions that and I quote "give ambrosia benefits or circumvent hard work"

    I was told to pay for relocations or destroy the towns and rebuild them somewhere else...


    If you want my advice? abandon the account.. let it ghost.. come back in a month or 6 weeks or what ever it is and then you'll be able to move from teh ghost server to a new server or your old one and relocate your towns.


    See if you still feel your suggestion is a good one after you have islands you like, My guess is you'll have a different perspective when your potential outcome is worsened instead of an opportunity to improve.

    Think of your dream island location.. now imagine I up root you and say.. you're going back to the location you have now because other people liked those locations also.


    Try this out, you wake up to the sound of glass breaking, zombies are eating your neighbors and trying to get into your house.. oh snap.... where are you going? I bet I can guess.


    1: walmart (or grocery store)

    2: gun shop

    3: mall


    guess what everyone has thought of that also.. hope you're quick.

    Imagine walmart is your island :P

    But it isn't that i want something only to change the miracles.. it is that i don't have any targets to attack in 4 hours distance... i don't have any neighbours to trade.. or to pillage.. My game now is complete farming(and therefore i don't have the need of miracles anymore) ... nothing else.. i don't like it..

    I get this, I had this problem on delta before the merger to beta, now it's headed the same way in beta.

    This is why I said location is also important, where I moved to was full of people after the merger, not now.. we can't help that.. things change.


    I suspect on most servers center is going to be the most populated and population thins out as you get toward the edges of the map.


    some people love to be out in the boonies because it means no one bothers them so I suppose it's much like real life when you think of urban and rural areas.


    the new freighters are your friend, I suggest to you to place a town in a more populated area, and use freighters to move resources back and forth, coupled with dolphin and sea charts it will still take days but it's doable.


    You say you have no one to attack so this won't even be a huge deal as you can pillage for your resources at your new area, and you total liability is 1 town in a given area while the rest of your boon dock town cluster is protected by hours of travel time.. someone will have to warp or build to get closer access.


    It's always good to have 1 town as a floater either you can afford to warp it, or you can afford to build/rebuild it as needed, we use to call them MWC (Mobile War Colony)


    The idea here is to not over build the town, as it maybe just temporary.. if you do this you can ALWAYS.. i mean ALWAYS be where high density players are because the town is nomadic and can move with the population.. but again.. I predict on most servers you'll always find the highest population near the center.

    At the very worse case you're equal distance from the edges of the map, so you've capped potential travel time to 1/2 what it would be edge to edge.


    As far as your wonders go.. with the new increase in town limit everyone can have unlimited forge and dolphin with no real sacrifice.. so you can improve your situation with new towns, yes the costs get very high, maybe it'll take decades for someone to hit max towns now.

    but.. if you have ANY good wonders at all you can do a lot with an extra 4-5 towns which wont' necessarily break the bank and are doable within a couple years.

    You can improve your situation as it is right now, you have an opportunity before you and don't' even realize it.

    Diplomat for Raging Kings [RK] - Eurydike (US)

  • Quote from LaChDaNaN

    This way, there will be no good islands.. Since the mines will be restarting from zero.. and the gods will be random.... we have to assume that there will be enough spaces for everyone..


    If I'm reading this correctly, you are suggesting Gameforge scrap all of the current maps and islands, create a whole new world and force everyone onto it. This would do a pretty good job of angering everyone who has built up their accounts, locations, trading partners, and islands. Yes, we could have our cities intact, but everyone would be forced to start over with lousy mines and a scramble to get good wonders again. If you are including new servers and old ones, this would also introduce the argument of which style of world is better, legacy or new? (I personally only play legacy servers precisely because it forces people to strategize their wonders more. Sulfur-only forges for the win!) And if you're combining different communities and different languages, that's a nightmare for diplomacy. =O


    What would be the ideal resolution for this is for Gameforge to get more people to play the game instead of recylcing the same 1000 players playing multiple accounts across the communities. That way the new servers can become established but not die off. The lack of players is what causes most servers to become wastelands. Merging servers doesn't add new players; it only condenses the existing player base into one place.



    If you personally want to experience a lively server, I might suggest starting an account on a different server. Not all servers are dead. ;)



    And here we have a perfect example of the activity some servers are witnessing:

    Quote from Starman

    That's only because we are unusual. We've had a dominant Imperialistic coalition for before the first merger. The Leader of the dominant Alliance quit and passed the Alliance to June along with the Alliance accounts. A group of us are rebelling.


    I see you've been reading some history books again. First you were talking about idolizing Nero, and now it's Imperialistic Coalition? According to Dictionary.com:



    WLS has sovereignty over WLS. Lost has sovereignty over Lost. VIP had sovereignty over VIP until MAFIA came along and practically forced them into Lost. (The logistics of 2 alliances fighting off the same enemy can cause such things to happen. Blame Godfather for that one.)


    As for anyone "handing over accounts," Elmo never gave me any accounts. Ever. The only account I have in WLS is the one a friend of mine gave me back in 2015, and he was never in WLS.


    Or maybe you just have a skewed opinion of accounts? Do you consider all of the members of an alliance to simply be "property" that the Leader "owns"? That's pretty poor view of people. No wonder you've been booted from so many alliances. Your treatment of teammates is awful. (I have witnessed this firsthand. :cursing:)


    Quote from Starman

    There's no cooperation between Alliances.


    There's plenty of cooperation between most alliances. MAFIA is the exception. With them it's either their way or war. This is the second time Lost has declared war because MAFIA wouldn't leave them out of their conflicts.


    WLS declared war because Godfather wanted to force WLS to boot its own leader and was using force as a means to accomplish this. WLS is independent of MAFIA. Godfather has no right to impose his will over us.



    Quote from Starman

    Specifically player dispute resolution. This means when someone speaks up for a wrong by a member of the coalition THEY want Alliance v player which obviously isn't going to happen


    One player in VIP raided MAFIA. MAFIA retaliated by sending its entire alliance after VIP. This should have remained a dispute between MAFIA and that one player. But Godfather insisted on bringing in more and more people into the conflict. He's not offering conflict resolution. He's selling hate. And you are gladly lapping it up.



    Quote from Starman

    So we have war after war after war... for the past 2 years.


    LaChDaNaN


    When you talk about boring and dead servers, be careful what you ask for... Some of us enjoy having peaceful servers to go to for some respite from the fighting.

    viZb6W5.png


    Turmoil's in the air

    Hold your breath be deadly calm

    Make a final prayer

    Don't forget what you have done

  • I don't know if it's been asked, but I do wonder is it possible to add more islands to the existing worlds? If this is possible, why not just have a Mega-server that just doubles the 100:100 radius of islands to say, 500:500 or more? This can be a copy of the same layout of islands but more vast, merge people in with free relocations and have them coordinate their chains from there?


    Maybe go a step further and just copy the old worlds into the new world, Mines + Wonders and all, add the players accounts to an extended map (increasing the radius of islands). The Ikariam team has already shown that they can migrate accounts to the same spot on a prior map once they leave Asphodel, so I'm not sure how this would be much different.


    Of course this would make transportation times navigating this type of world very different. To combat that maybe lowering the cost/research of a sea chart archive in these servers and maybe increasing sea travel speed would help.


    Just my 2 cents!

  • Try this out, you wake up to the sound of glass breaking, zombies are eating your neighbors and trying to get into your house.. oh snap.... where are you going? I bet I can guess.

    1: walmart (or grocery store)

    2: gun shop

    3: mall

    guess what everyone has thought of that also.. hope you're quick.

    Does Walmart sell guns as well?

    anyway, leaving this comment as a mark to get notified
    regards

    [ Donoso ][ KofG ] [ Alpha US ]
    Kingdom of God Alliance's General

    [ Clausewitz] [ XTi } [ Alpha US ]

    [En-Es]

    [ " Por la razón o la fuerza " ]

  • some do.. the rural ones, but just shotguns and hunting rifles, bolt actions, lever action, no semi's, no hand guns.. I think the ones in Alaska use to sell handguns but they pulled them a few years back along with calibers of any of the "evil black rifles" .223/5.56, 7.62x39, along with all handgun ammo.

    The one near me locks up BB and Pellets but leaves 12ga birdshot out on the shelf for anyone to fondle.. go figure.

    Point I was making is just like in a zombie apocalypse a lot of people are going to have the same idea of what islands are good locations.. not everyone is going to fit on the prime spots, it's a big map and many of the island chains are 'okay" but the good ones will go fast and whats the odds you'll get the spot you wanted if it's a prime spot? or worse yet what if you had a prime spot and now you have to race to get it back..Not many want to play that game.

    Diplomat for Raging Kings [RK] - Eurydike (US)

  • I don't know if it's been asked, but I do wonder is it possible to add more islands to the existing worlds? If this is possible, why not just have a Mega-server that just doubles the 100:100 radius of islands to say, 500:500 or more? This can be a copy of the same layout of islands but more vast, merge people in with free relocations and have them coordinate their chains from there?

    Already now it's hard to fill out the servers of current size.

  • noooo, a 500^2 map would be my doom

    i like making maps and drawings in Autocad to direct my shenanigans, with a 500 square mesh i would simply run out of nice paper sizes in real life, where already need an ISO A0 paper sheet for a 100 square, and run out of ram in a 32bit system in the software XD, still without taking out this and using a 64bit version and use more than 4gig ram

    or at least, doom for anyone willing to draw things, and man, a 500 square makes the area at least 25 times bigger, you can fit 25 servers in there

    [ Donoso ][ KofG ] [ Alpha US ]
    Kingdom of God Alliance's General

    [ Clausewitz] [ XTi } [ Alpha US ]

    [En-Es]

    [ " Por la razón o la fuerza " ]

  • I don't know if it's been asked, but I do wonder is it possible to add more islands to the existing worlds? If this is possible, why not just have a Mega-server that just doubles the 100:100 radius of islands to say, 500:500 or more? This can be a copy of the same layout of islands but more vast, merge people in with free relocations and have them coordinate their chains from there?

    Already now it's hard to fill out the servers of current size.

    I'm speaking more toward an actual merge that would solve the problem that people have to uproot their wonders and mills/luxury production. Do you believe it would be difficult to just migrate all of the islands into the new world and the players as well? I would assume generating the islands into a world wouldn't be hard considering the vast amount of space that already occupies the known map. The Graveyard system seems to show they can automatically move your colonies close to or at the same spot as where your towns were before going inactive. I'm not an engineer for the game so I don't know the mechanics of Ikariam all too well, but going off the systems I see we do have, I would assume its possible to do this.

  • Just convert all of your resources to building materials and donate. Let your account graveyard and move to a better server. Sure it'll take time to upgrade the islands...

    @mod please move to here: VNS Declares war on Lost WLS VIP


    Sorry everyone. I haven't been rewarding her bad behavior with my attention.


    Starman

    Viet Nam Sociality[VNS] - Alpha US Spokesman
    Bậc Thầy Thịt mèo Nướng

    BBQ CAT Master Chef

  • That is true.. But it is good to get forced out of your confort zone... That is what makes the game enjoyable..

    As long as you are in a situation you like.. and you have nothing to fight.. everything is working perfect.. no interaption nothing.. then it is boring..

    I suspected this was the case, people suggestions are often self serving, that's not a condemnation as we all suggest things that we think will make the game better from our perspective and it's usually spured by our own situations, so we all have self serving agendas even if we don't realize it.


    I was in the same situation on Delta, so the merger did benefit me, however I was not able to get all my towns where I wanted them so I still had some issues with my town locations.. in my case it was a mix of island wonders and location.

    if i was looking what will be good for me.. i would say that this will not be the best solution FOR ME.. I play in Greek Epsilon.. thus most probably i will have to move (sometime in the future) i could relocate my cities and i could go in some existing advanced islands.. and advanced them in bigger level than they are rihgt now.. and if i coordinate with 1-2 persons.. then we will have resourses arround 55lvl... not bad..
    But i believe that there will be others like me that they want to move and they can't.. and their server can't go anywhere

    IMO GF f'ed up when they changed the island gods and didn't give everyone free relocations, I remember even bringing this up and got immediately shot down because they wont' accept any suggestions that and I quote "give ambrosia benefits or circumvent hard work"

    I was told to pay for relocations or destroy the towns and rebuild them somewhere else...

    It was so frustrating..

    If you want my advice? abandon the account.. let it ghost.. come back in a month or 6 weeks or what ever it is and then you'll be able to move from teh ghost server to a new server or your old one and relocate your towns.

    I think i cannot move my 67M account in another server because i will be in the top50.. thus the system won't let me move.

    See if you still feel your suggestion is a good one after you have islands you like, My guess is you'll have a different perspective when your potential outcome is worsened instead of an opportunity to improve.

    Think of your dream island location.. now imagine I up root you and say.. you're going back to the location you have now because other people liked those locations also.

    I don't have a dream location... sure a combination of Hephestus, Poseidon, Hermes, Colossus will be good.. excecially if they are in the same neighbourhood, but i could live even if they are not.. I want more neighbours.. and this i could get even if i will not be in the ideal islands.

    Try this out, you wake up to the sound of glass breaking, zombies are eating your neighbors and trying to get into your house.. oh snap.... where are you going? I bet I can guess.


    1: walmart (or grocery store)

    2: gun shop

    3: mall

    i will wake up again.. probably it is a false awakening (a dream inside a dream .. inception )

    the new freighters are your friend, I suggest to you to place a town in a more populated area, and use freighters to move resources back and forth, coupled with dolphin and sea charts it will still take days but it's doable.

    freighters for more than 5 islands they can't work.. They need over 1 day for 5 islands distance..for a 4 hours distance with cargo ships.. you will need 3 Days and 8 hours with freighters.. If you want to move 45M goods.. you will need 1 year to transfer them...

    You say you have no one to attack so this won't even be a huge deal as you can pillage for your resources at your new area, and you total liability is 1 town in a given area while the rest of your boon dock town cluster is protected by hours of travel time.. someone will have to warp or build to get closer access.


    It's always good to have 1 town as a floater either you can afford to warp it, or you can afford to build/rebuild it as needed, we use to call them MWC (Mobile War Colony)

    i agree it WAS good to have one town like this.. but now it is something that can't benefit my account.. And probably their countermeasures will go against my other cities not the one that will be without goods.. I could do it in a WAR.. but their is no gain to do it as a style of play..

    As far as your wonders go.. with the new increase in town limit everyone can have unlimited forge and dolphin with no real sacrifice.. so you can improve your situation with new towns, yes the costs get very high, maybe it'll take decades for someone to hit max towns now.

    but.. if you have ANY good wonders at all you can do a lot with an extra 4-5 towns which wont' necessarily break the bank and are doable within a couple years.

    You can improve your situation as it is right now, you have an opportunity before you and don't' even realize it.


    the problem is that if i do it like this.. i will sucriface a lot.. and most probable the merge will come before that... And i will gain nothing.. Thus i think i will wait.. Reset of the islands probably wont happen.. but merge will definetelly done..



    If I'm reading this correctly, you are suggesting Gameforge scrap all of the current maps and islands, create a whole new world and force everyone onto it. This would do a pretty good job of angering everyone who has built up their accounts, locations, trading partners, and islands. Yes, we could have our cities intact, but everyone would be forced to start over with lousy mines and a scramble to get good wonders again. If you are including new servers and old ones, this would also introduce the argument of which style of world is better, legacy or new? (I personally only play legacy servers precisely because it forces people to strategize their wonders more. Sulfur-only forges for the win!) And if you're combining different communities and different languages, that's a nightmare for diplomacy. =O




    I didn't suggest that all servers from all countries should be merge..(but i think that eventually this will happen sometime in the (far???) future.. ) only the servers of every country..

    since you will have the option to use your donations... only if you are a leacher would have lousy mines.. Else maybe you will loose 1-2 lvls.. but this will affect all players the same.. so it will be not a big deal.. And before every merge there is enough time to co-plan with your friends join the same islands and create even better resources and improve your co-operation

    LaChDaNaN


    When you talk about boring and dead servers, be careful what you ask for... Some of us enjoy having peaceful servers to go to for some respite from the fighting.

    14 years before there were 20-30 times active players than now.. And back then you could find some lonely spots were none could come.. and you could still enjoy having a peaceful server...

    Even if all of the servers join now in greece.. they will be only 10% of the people they were playing 14 years before..
    I don't know.. but i assume that this is also the case in other countries..

  • That is true.. But it is good to get forced out of your confort zone... That is what makes the game enjoyable..

    As long as you are in a situation you like.. and you have nothing to fight.. everything is working perfect.. no interaption nothing.. then it is boring..

    How much did you like it when they shook things up with the wonder change? we already discussed this I know you wasn't happy, I wasn't either.. c'mon man you think upending peoples accounts will make them love this game more?

    i will wake up again.. probably it is a false awakening (a dream inside a dream .. inception )

    You don't' have to believe in zombies, the zombies believe in you :P

    freighters for more than 5 islands they can't work.. They need over 1 day for 5 islands distance..for a 4 hours distance with cargo ships.. you will need 3 Days and 8 hours with freighters.. If you want to move 45M goods.. you will need 1 year to transfer them...

    What I suggested to you is actually exactly what I've been doing for the last 6 months, it's almost a 3 day trip with dolphin and max sea chart from my town cluster.


    build up your loading docks for more freighters, if you're at a stage you're needing to haul 45m goods at once then you can surely afford to build those up.


    You don't need 45m goods overnight, you'll have PLENTY of time to ship that much while you're building up the town.



    besides you said you didn't have anyone to attack, shipping goods is secondary.. hunt for your food.


    It can be done mate.. Im doing it right now.. give it a try.

    Diplomat for Raging Kings [RK] - Eurydike (US)

  • How much did you like it when they shook things up with the wonder change? we already discussed this I know you wasn't happy, I wasn't either.. c'mon man you think upending peoples accounts will make them love this game more?

    i won't say that i liked it.. i didn't..

    but in the same period i moved up from top 30 in my server.. in top 30 worldwide...

    i remember i was close to top 20 worldwide also..

    that were the good old days...