You have option to upgrade wall by upgrading wall
You have option to upgrade giants by increasing the number of giants ...
It is the same ...
You have option to upgrade wall by upgrading wall
You have option to upgrade giants by increasing the number of giants ...
It is the same ...
I think using the lowest price could make it open to abuse; I suggest using the highest sale price. And what do you do if no one has the resource for sale?
ok
it is ok also the highest price
but I mean that the new function is to convert gold directly into the resources of your choice
Premium Merchant: converting GOLD into resources too
My suggestion is simple: make it possible to convert gold into whichever resource you prefer.
To do this, you could use the lowest market price at that moment to buy the resource you wish to convert the gold into
Oh great. Another way nefarious sites can spam us.
Good ideas always have unintended consequentce.
Starman
Communication is important.
Even if there are annoying messages now and then, never mind, you can put up with them.
AGORA'
When you occupy a port or a town on an island where you do not have a polis, you cannot send messages in AGORA.
I would like it to be possible to do this.
Sometimes it can be useful to communicate with all the players on the island at the same time.
Both because it is quicker than sending individual messages to everyone,
And because it gives the message itself greater prominence.
To you ...
Knowing that you might lose something during your attacks, I reckon many people would be more careful about how they move… and this could encourage new players to join, even those who aren’t part of an organised group
Losing crew would make far more sense than being rewarded with points while playing the defensive side.
That will also force your attacker into spending points, so losing them in some sense, because if they lost a battle and their crew got weaker, they will have to spend their points and rebuild the crew.
Your comment is exactly the best justification for my suggestion.
Today, those who attack have nothing to lose...
If the suggestion were implemented, that would no longer be the case... and the overwhelming power of some players might diminish, to the benefit of other, smaller players...
Knowing that you might lose something during your attacks, I reckon many people would be more careful about how they move… and this could encourage new players to join, even those who aren’t part of an organised group
Display MoreThat would be equivalent to saying if someone launches a pillage mission against you and lose, you should loot their resources, even though they are in their warehouses and you did not visit their cities.
Prize of a successful attack are capture points.
Prize of a successful defense is retention of those points.
Those who initiate and those who sit back should not be entitled to same reward.
It's not exactly the same thing.
Because we all know very well that anyone who ranks in the reward zone does so because they're getting help from friends or allies.
And anyone who doesn't have them—or who doesn't want to risk getting banned for unfair play—simply can't compete.
In my opinion, this change could rebalance the pirate game and encourage people to participate...
The pirate game is a specific and very limited feature of the much broader game that is Ikariam, where raids are just one of many game features.
I don't think it's accurate to compare resource raids with pirate point raids....
If a player launches a pirate raid against me and has more crew strength than I do, they win and take my predator points; but if I win, nothing happens to them… they suffer no losses.
My suggestion is that a form of equivalent loss be introduced for those who attack and lose… for example:
if someone attacks me with 2,000 crew strength points and loses, their 2,000 points should be transferred to me
or
if someone attacks me and loses, their predator points should be transferred to me, or at least a number equal to the total predator points they were trying to take from me
or both...
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to you ...
yesss
i have a a Smsung cell ... it works
Sorry
Try refreshing the page by placing your finger on the screen and scrolling down
When you refresh the page, the advert disappears
You might have to do this two or three times at most, but finally you’ll have a clear, usable lobby page
e te pareva ....
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badidol
Community Manager
Dear players,
this Friday (17.07.2026) new worlds open their gates!
🇦🇪 AE • #70 • Nereus
🇧🇬 BG • #34 • Hades
🇧🇷 BR • #80 • Rhea
🇨🇿 CZ • #57 • Telemachos
🇩🇪 DE • #76 • Cyclops
🇩🇰 DK • #31 • Eirene
🇬🇧 EN • #74 • Atlas
🇪🇸 ES • #76 • Cyclops
🇫🇮 FI • #13 • Ny
🇫🇷 FR • #74 • Atlas
🇬🇷 GR • #72 • Okeanos
🇭🇺 HU • #59 • Perseus
🇮🇱 IL • #44 • Zephyros
🇮🇹 IT • #64 • Kronos
🇱🇹 LT • #22 • Chi
🇱🇻 LV • #24 • Omega
🇳🇱 NL • #26 • Asklepios
🇵🇱 PL • #75 • Keto
🇷🇴 RO • #48 • Acheron
🇷🇺 RU • #55 • Hekabe
🇸🇪 SE • #11 • Lambda
🇸🇮 SI • #16 • Pi
🇸🇰 SK • #12 • My
🇹🇷 TR • #78 • Gigas
🇹🇼 TW • #18 • Sigma
🇺🇸 US • #65 • Zelus
The settings are as per the poll:
The servers will become available as usual around 14:00 CEST.
Build your empire, one island at a time.