I wanted to create a board chat regarding the recent poll & questions section on discord regarding server options.
Bigger communities with 4 target servers will be able choose between these 4 target settings.
**Setting 1**
Servers like they used to be back in the "good old days". No bonuses. Just plain old default values.
**Setting 2**
* Production of Wood and Marble will be 35% higher than normal.
* Trade Ships are 25% faster than normal.
**Setting 3**
* Production of Wood and Crystal will be 35% higher than normal.
* Scientists create 25% more research points.
**Setting 4**
* Production of Wood and Sulfur will be 50% higher than normal.
* Production of Wine is 10% higher than normal.
* Troops and ships are built 25% faster.
* Land units are 25% cheaper to build.
* Land units move 50% faster than normal.
* Priest conversion rate increased by 40% (7 conversions per priest instead of the normal 5).
I personally believe that all settings should be the same. Alot of players want to compete to be the top ranked and some of those players spend a bunch on ambro. I know several of these players have all wine islands and towns are geared with level 40 boosters for wine, they would have to completely demolish those buildings and rebuild in order to take advantage of any bonuses. I am fine with miracles taking on the new version of being spread out/random but believe there should be no resource, troop, research point etc. bonuses to keep things fair for everyone.
Thoughts?