Buildings you are proud of.

  • Seems a reasonable balance, minimising Trader use, if you don't fight too much. And assuming the mills and mines are within a small range of levels.


    I still have the same 12 towns that I had before the raised levels of version 8.8. Now I would not have corruption in any of them were I to build #13 (i.e. all GRs/Palace upgraded), but I've found little sufficient reason to rush this. Plenty of useful levels to build on those 12 towns... The best island for mill/mine levels near me, one on which I already have 2 towns, is Wine, so I could produce even more of the 1 good I'm not short of for the medium term. So, a "watching brief"...

    Wolf of Wall Street likes this.
  • My run for more cities is off to a slow start.

    As soon as I learned that new levels were coming to the palace, I started to store all the crystal I could. I stopped upgrading the Academies.

    And as soon as the version came I built the architect again in the capital (I had already demolished it because I had all the buildings at the levels I wanted), I built the optician and evolved all the reducers to level 50.

    This is my tactic: reducers 50 -> palace/governor 12


    The order of cities stipulated is:

    -> crystal

    -> marble 1 (C)

    -> marble 2, 3 and 4 (wine city I relocated

    -> colonize the 13th (marble 5)

    and remove the corruption in it

    -> wine 1 and 2

    -> sulfur 1, 2, 3, 4 and 5

    I am now on sulfur 2.

    I expect to complete reducers and governors in the remaining 4 sulfur cities within the next 3 months.

    I chose to colonize the 13th city even before evolving the governor in 7 cities because I have excess production of wine and sulfur and a little corruption would not affect to much of that production rate (7 % corruption).


    What is certain is that the 13th city has been very profitable for 2 reasons:

    - is the one with the highest Quarry level;

    - it's on the island of Hades and with the activation of the miracle I can convert/produce marble from sulfur and wood at a ratio of 160:100

    With these 2 reasons I have already produced about 15 million marbles in this city in the 5 months of its existence.


    When I complete all the governors for level 12, I will return to the same order and it will be the crystal production that will define the following upgrade of palaces/governors.


    I'm working for the following set of cities:

    - 2x Wine, Poseidon

    - 4x Marble, Poseidon (24/7 poseidon)

    - 1x Marble, Hades

    - 1x crystal, Colossus

    - 7x Brimstone, Hephaestus (24/7 hephaesto)

    If I manage to go above 15, it will probably be wine because even with the new satisfaction system in taverns and museums, I will be in wine deficit.


    As I only produce 2000 crystal/h (about 17M/year) I will have an excess of the remaining resources that I will not use in the governors, mainly marble.

    It is with this marble and wood that I intend to upgrade all the other buildings to the levels that I stipulate: town halls, museums and priority taverns.

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  • Who knows, maybe one day you will get the ability to expand beyond your original plan. Did you believe in yourself that one day you would get town12th when you had 4?

    You're not lying. I still remember the very early days, when I had maybe 2-3 towns. An alliance mate posted what it took for a level 4 palace, and it was like 48,000 wood or whatever it was back then. And I remember thinking, good lord, it's going to take me 10 years to reach that amount lol. Well 15 years later I'm making that much wood about every 1.5 hours now, and it's only 10m wood for a level 14 palace.

    Your point about donations is important, which is why there needs to be an improvement / dangled carrot in a version update. Nobody donates on my islands anymore, and that now includes me.

    The best solution would be to add donation score to total score. You military score, science score, builder score, and citizens are added together to get total score, so why not include donation score to that too? I stopped donating too, because my islands are in the 52/42 range and it doesn't make sense to donate 200m wood just to gain an extra 30/h, when I can just upgrade production buildings.

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  • I still have the same 12 towns that I had before the raised levels of version 8.8. Now I would not have corruption in any of them were I to build #13 (i.e. all GRs/Palace upgraded), but I've found little sufficient reason to rush this. Plenty of useful levels to build on those 12 towns... The best island for mill/mine levels near me, one on which I already have 2 towns, is Wine, so I could produce even more of the 1 good I'm not short of for the medium term. So, a "watching brief"...

    I'm finally corruption free in my 13th town and it's finally producing a decent amount of wood/crystal after nearly 4 months from when I first planted. You say you have a 13th town ready to go, corruption free? Well let me suggest a productive use for that town while you decide what to do. Use it as a mobile barbarian pillager.


    Here's what you do. Plant a mobile on a nearby island where you don't have any other towns. Then from one of your main towns, pillage the barbarian village that's on that mobile island. Pillage it to whatever level you want, and you can reset it back to level 1 whenever you want just by removing the mobile and re-planting. The barbs will never attack your main town, only the mobile, which you're not using for anything anyway. And they can only siphon resources from the mobile island, which again, you're not using xD. Never have to worry about retaliation and you also never have to pay a cease fire. Reset it as often as you want.


    I didn't think of this strategy until after starting my 13th town, but I fully intend to do it with #14. Pillaging them to level 39 is really easy even without a forge, and that puts an additional 1.7m resources in your coffers. Minus troop losses and upkeep, which is almost nothing. It starts to become a little more expensive after level 39 into the upper 40's, but the rewards get bigger too. I would avoid level 50 at all costs however, unless you're going for the achievement (defeat lvl 50 on 3 different islands). They start using balloons and gyros at level 50 and it turns into a bloodbath.


    But you can rake in an extra 4.7m resources from level 1 to 49. Again, minus troop losses and upkeep. It's still a healthy profit.

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  • Using a mobile to raid the barbarians is a great way to do it. Its definitely on my list of things to do once I get a 2nd mobile. The first has been pretty much constantly used for pillaging inactives since I got it half a year ago.

    If you are so inclined, you can keep poking the barbarians after level 50. Really nice not having to worry about aerial bombardment of any of you primary colonies. NOt certain the pillage increases in the village after 50, but the plus 50 babrabin fleets appear to and give some great pillage. ( A neighbour recently got 3,200,000 Gold, 1,200,000 Building material, 486,000 Wine, 414,000 Marble, 324,000 Crystal Glass and 576,000 Sulphur from defeating a post 50 fleet.)


    With regards to the original post. I'd be really happy when I finally get all my 12 main colonies reducers maxed out and their GRs to lvl13. Almost there. 12 dockyards at level 10 with all the freighters would be great too! As would 12 level 40 Townhalls.

    Hmm, seems I have a few tasks to finish yet ...

    Reverence for life affords me my fundamental principle of morality.
    — Albert Schweitzer

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  • I would really like to see a lot of players get involved in this thread and leave a comment. What is a building that you are proud of that you think is at a very high level. I don't have a very strong account, I don't know what I would write as my success. For example, I would say that my palace is lvl 12, one of my city walls is at level 41. I have one warehouse at level 43. One player in my guild has forester's house at level 40, that's just amazing to me. I also know a player who has 12 museums at level 21.

    Lets gooo


    AJP, Karoll, Calisuper and 3 others like this.
  • Wow. NIce work there ChanieL.

    I have only seen few player in my world with level 40 townhalls across more than a few colonies. Having 12 towns with level 42 THs AND 13 level 13 GRs is impressive.

    Reverence for life affords me my fundamental principle of morality.
    — Albert Schweitzer

  • God_of_war Ok, I support it. I know several players who play with the same tactics as you and they are doing great. And also your warehouses are very powerful, I think I have 23 million in the strongest city.


    L.O.B Thank you very much, I really mean it! And I hope that maybe one day it really will be possible. But some simple math, when I look at the fact that I don't spend much time on the game, that my islands don't really have mines to praise, and that I'm not a big consumer of ambrosia, I still think that the 15th city is really my limit. Even the 14th city is a serious investment, and that's a long way to think right now, but we'll see. Thank you very much for your kind wishes and we hope to fulfill everything we imagine!

    d4oibcf-dba4d1dd-8bce-4601-bff4-b59549bec1de.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzBlODU4YTNhLTk5OWQtNDAyMi1hZTAyLTEzOTg0NDdhOTM2YlwvZDRvaWJjZi1kYmE0ZDFkZC04YmNlLTQ2MDEtYmZmNC1iNTk1NDliZWMxZGUucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.dp2XCQk0qMZIBso58sn9BwCNveYaLxegDUiG3pvGl4M

  • DogEnds That would probably be the ideal outcome, the biggest advantage is that all the cities are close so the resource transport time is pretty low, even without a wonder or time reduction building involved I'm not more than 15 minutes away. And the plan is to pack all 15 cities into 4 different islands, which means that 8 cities on the marble would be on the same island. A great combination for building, because the new city immediately has a huge influx of resources and is constantly being built. But we'll see, for now I'm missing one more residence and the 13th city can be built. After I finish everything for the 14th city we can talk, because all this, the whole plan is far away for now.

    d4oibcf-dba4d1dd-8bce-4601-bff4-b59549bec1de.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzBlODU4YTNhLTk5OWQtNDAyMi1hZTAyLTEzOTg0NDdhOTM2YlwvZDRvaWJjZi1kYmE0ZDFkZC04YmNlLTQ2MDEtYmZmNC1iNTk1NDliZWMxZGUucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.dp2XCQk0qMZIBso58sn9BwCNveYaLxegDUiG3pvGl4M

  • Reignman That's a great idea, I know a couple of people on my server who have done the same thing. And I know it's a good profit. But I'm currently using my 13th city as a portable city to take pirates. The last 4 placements I was the 5th player on the server. It is also a very nice and extensive resource. Basically, if the situation remains as it is now, I will have one less city for life compared to what my palace and residences support. That city must always be portable because it is a big plus, every 21 days, pirates treat me roughly 8.5 million resources. By the New Year, or in 4 months, that figure should be around 12 million resources. Which means that at that moment I will receive almost one palace/residence every 21 days from the pirates.

    d4oibcf-dba4d1dd-8bce-4601-bff4-b59549bec1de.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzBlODU4YTNhLTk5OWQtNDAyMi1hZTAyLTEzOTg0NDdhOTM2YlwvZDRvaWJjZi1kYmE0ZDFkZC04YmNlLTQ2MDEtYmZmNC1iNTk1NDliZWMxZGUucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.dp2XCQk0qMZIBso58sn9BwCNveYaLxegDUiG3pvGl4M

    Reignman likes this.
  • ChanieL This is a really serious task for all of us who play ikariam. Congratulations really, I don't think there are more than 10 people on my server with townhouses on level 42, and you own 12 of them, you used the right words AJP , really impressive. Can you tell me your total score? And can you write on which resources your cities are located. What is the situation with your temples and taverns?

    d4oibcf-dba4d1dd-8bce-4601-bff4-b59549bec1de.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzBlODU4YTNhLTk5OWQtNDAyMi1hZTAyLTEzOTg0NDdhOTM2YlwvZDRvaWJjZi1kYmE0ZDFkZC04YmNlLTQ2MDEtYmZmNC1iNTk1NDliZWMxZGUucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.dp2XCQk0qMZIBso58sn9BwCNveYaLxegDUiG3pvGl4M

  • ChanieL This is a really serious task for all of us who play ikariam. Congratulations really, I don't think there are more than 10 people on my server with townhouses on level 42, and you own 12 of them, you used the right words AJP , really impressive. Can you tell me your total score? And can you write on which resources your cities are located. What is the situation with your temples and taverns?

    First of all, thank you for the kind words, it motivates me to be the best.

    After a small research, I think I'm the only one who has all GR at level 13?

    currently have 95m points. All cities on one marble island. 51 level sawmill, 44 quarry. Poseidon's miracle on the island. Temples upgraded to have a miracle available 24/7. I have museums on 21 levels so taverns don't take much, at max reduction each city consumes 292 wine per hour.

    AJP likes this.
  • I think this days no point to spend that much resources to make town halls 40+ lvl or museum 20+ just full focus on palace/gr

    HjhRvUQqW9ve

    7JC7Fze.gif
    Bulgarians when they see bombs be like:


    japan-running.gif

    DIAS and darvit like this.
  • I think this days no point to spend that much resources to make town halls 40+ lvl or museum 20+ just full focus on palace/gr

    HjhRvUQqW9ve

    everyone has their own game plan.
    For me, the 14th city was the last one I created. Now just expansion of the cities I have

  • I think this days no point to spend that much resources to make town halls 40+ lvl or museum 20+ just full focus on palace/gr

    HjhRvUQqW9ve

    interestingly

    what is your average daily resource intake and what world are you playing on?? speed bonus, mining bonus??


    ExtremeBoys

    After a small research, I think I'm the only one who has all GR at level 13?


    of course you're not.. I think even on normal worlds there are surprisingly enough players with 14xlvl13 residences

  • NOt certain the pillage increases in the village after 50, but the plus 50 babrabin fleets appear to and give some great pillage. ( A neighbour recently got 3,200,000 Gold, 1,200,000 Building material, 486,000 Wine, 414,000 Marble, 324,000 Crystal Glass and 576,000 Sulphur from defeating a post 50 fleet.)

    Yeah the rewards don't increase anymore after level 50 with the villages. I defeated a level 50 fleet recently, which rewarded about 750k total resources, but it almost wasn't worth it based on the cost it took to build my own fleet and upkeep. I wanted the achievement though. The barbarian ships are a little stronger and have more ammo than player ships (without forge), so my first attempt at a level 50 fleet failed.


    I don't think the fleet levels are tied to the village levels anyway. Because I got the level 50 fleet before the level 50 village. And after failing with the level 50 fleet, I was worried I lost my opportunity to defeat it, but it appeared again when I finished the next map. I got that map by pillaging a much lower level village.

    I think this days no point to spend that much resources to make town halls 40+ lvl or museum 20+ just full focus on palace/gr

    For most people that's probably true, but it really depends on the level of your mills and mines, and whether you have temples. If they're high levels, then you need high level TH's to maximize resource gathering. Especially if you're using technocracy and want to take full advantage of helping hands.

    After a small research, I think I'm the only one who has all GR at level 13?

    I know of someone who has 15 towns on Pi, 2 months ago already, but to your point, I don't know how many level 13 GR's he has lol. Maybe he just has a lot of corruption. He's well over 105m points though.

    Lets gooo

    I'll join the 14 town corruption free club in a week (13 level 13 GR's), they're all upgrading as we speak. I actually had a 14th town a couple months ago because I had upgraded my palace to 13, but I didn't keep the town for more than a minute because of the corruption it created in the other 12 towns lol. As I alluded to earlier however, the 14th town will be used as a mobile, so I won't have a permanent 14th town until #15. I'm not ready to upgrade a new town so soon anyway. I'm still building up #13 and I'm already bored of it xD.

    That city must always be portable because it is a big plus, every 21 days, pirates treat me roughly 8.5 million resources.

    That's also a pretty good use for a mobile lol. I don't have the ambro to compete in piracy. And anytime I try to sneak into the top 50 someone just comes and takes my points anyway. After doing the math, I figure I can pillage more from the barbarians every 3 weeks than I could earn from a top 50 finish anyway, and I don't have to worry about losing it all in the final minutes lol.

    AJP likes this.
  • Reignman

    fleet levels are tied to the levels of the highest village level.

    but after defeating the level 50 fleet, if you keep getting treasure maps, the fleets will increase in resources and units. even if the fleet level displayed is still 50 .


    The player Naoy has already create an interessant subject about barbarian fleet. And i test something with That.


    On this picture, the fleet is normaly on the lvl 69.

    AJP likes this.
  • Can confirm what AK-47 states above. Its the highest Barbarian village in your little empire that determines the fleet size.

    That neighbor I mentioned previously has been poking the plus 50 fleet for a few months now and his last pillage was

    3,280,000 Gold

    1,230,000 Building material

    498,150 Wine

    424,350 Marble

    332,100 Crystal Glass

    590,400 Sulphur

    Very nice to get. My own level 45 fleet seems paltry in comparison. But he did loose 1500 ships to get that!.

    It is a good way to use up ships you are producing for the Naval production achievements.


    As for focusing on just expanding Palaces and GRs' instead of Townhalls: for me it was zero out corruption and get one new town for a mobile, so that meant expanding all GRs to lvl 13 ( except the mobile of course). Then the goal was to get all my towns up high enough to max out the mines and mills while still having enough income to be positive. I've only just achieved that and needed a level 40 townhall in one colony and high 30s in most others to do so.

    Reverence for life affords me my fundamental principle of morality.
    — Albert Schweitzer