Posts by Luky

    Version 16.0.0 incoming - today - 03.12.2025


    nuova versione gioco ...

    tra le altre cose , questa

    • Altre modifiche:
      • Modificata la finestra Esegui esperimenti con un pulsante separato per utilizzare la Pergamena degli esperimenti di Atena.
      • ƈ stato aggiunto un flag per impostare un periodo di recupero durante il quale i giocatori non possono vendere unitĆ  subito dopo essere tornati dalla modalitĆ  vacanza o dopo un trasferimento di account.

    boooo ....poco chiaro ....

    mi imposto io da solo il tempo di recupero ????

    .... vedremo !

    If I have several cities on one island, is there any benefit in having temples in more than one cities? (E.g. it reduces the cooldown of that islands miracle).

    Or it does not matter and one is enough?

    There are no other players on that island who have temples. So them leeching on my temple is not an issue


    The miracles of temples affect all your cities, wherever they are.

    Having multiple temples of the same miracle allows you to have shorter cooldowns and therefore have the miracle available again more quickly.

    cavolo .... ĆØ vero


    in due miei mercati dove sotto accordo commerciale avevo RISORSE, dopo aver selezionato "unità di terra / unità marine" , non sono riuscito più a impostare "risorse"


    consiglio di non cambiare RISORSE se visualizzate questa opzione

    altrimenti non potete più rimetterla

    I think that exploiting the market price of wood to hide gold has now become a phenomenon very similar to exploiting a bug.

    Because of this distortion in the price of wood on the markets, no one can actually sell wood and no one can/wants to buy it....

    This is because, by exploiting the extremely high and artificial price of wood for sale, absurdly, other valuable resources cost half as much!


    I would suggest that the ARES server eliminate the automatic minimum and maximum price adjustment mechanism.


    The market regulates itself;

    it is supply and demand that determine the price....


    If you have any other ideas... they are most welcome.



    please

    can you post this circular here ?


    The strange thing is that the IKARIAM staff prefers DISCORD to the official forum ( which no longer even has a link on the game screen...).


    Perhaps it would have been better if everything related to the game had remained solely and exclusively on the official forum...

    To understand if the suggestion is valid, the only solution would be to translate it into a server...


    Example:


    An ARES server could be created with this special feature:

    A

    The mines yield according to how much is donated (obviously reviewing the amounts to be donated for each level)

    B

    The miracle level of the island will work only and exclusively for each individual player based on the level of priests placed in their temple


    Make transfers from normal servers to this new server optional and free... and see what happens


    If it works, the idea can be extended to other servers

    Or you could simply give players this gaming style option with this special server, keeping the other servers unchanged

    My idea to prevent people from spending disproportionately and having many legal ( or not legal ) accounts to support donations (and eliminate multiple accounts...) is this


    The game must become individualistic.

    Mines must produce for each player according to what he only has donated.

    Even the temple and miracles must only have an effect on those who have donated and in proportionality to how much they have donated.


    There are many other things, but for me, the most important place to start is this.

    If you have 7 accounts on 7 different servers, you can have 7 browser tabs open at the same time.

    But if you have 7 accounts on the same server, you can't view them all together on different tabs in the same browser.

    MAYBE... but I'm not sure... you can do it if you use different browsers.

    But I don't recommend it.

    It will just confuse you.

    You'll build what you shouldn't... destroy what you should build...

    On the same server, play with one account at a time.

    suggestion

    if you want to help a friend, just do it

    if you think you can do it without being found out, you're kidding yourself

    sooner or later they'll find you out

    the only thing you can do is exchange or sell resources, which is absolutely not military aid as it is a common activity

    But selling troops... if your friend is under constant attack, their opponent sees and memorizes their generals.

    And if they see that number suddenly increase... they'll understand.

    By spying on your friend, he can see the movements of ships and understand.

    or ..... Bart


    Please can you explain ... ?

    If, for example, I receive 10,000 pieces of wood and do not return them within 48 hours with other wood or other resources, what should happen (and what happened to me) is that you are contacted in-game by the GO, who warns you to return what you received or else you will be banned....

    All on a 1:1 basis.

    Only if I receive resources from a larger account does this not happen.


    I do not know whether the GOs can or will intervene in the event of non-compliance with the exchange agreements (but always on a 1:1 basis).


    Draxo ????

    GO's cannot waste time doing calculations.

    They cannot waste time reading trade agreements between players.

    There are few of them, they are not paid, and they already have a lot to do.

    The main tool for trading goods is the market.

    Here you can sell valuable resources at high prices and buy less valuable resources....

    Direct exchanges must be 1:1.

    This is an unwritten rule, but one that was spread in forums many years ago by the Ikariam staff themselves.