Posts by Splina

    that is the next dumbest thing what they could come for if it is true... -,-


    merges after merges because they just open new servers for ghosts...literally...then realize they are empty so MERGE THEM


    some communities overpopulated while some almost empty, all this due to a moronic rule regarding score while moving...


    and now this, which takes out of ecuation all player's planification??


    what is this misery?

    you also can't graveyard to a different comunity IF your score is high enough to enter in top 50 of your destination server :)

    so basically you get punished for being active and developed...


    which is the main poblem here...


    i can understand that it makes sense for new servers!

    but for old and merged ones....get rid of it!

    there is one option with increased crystal...but it is just not good enough to compete with marble or even sulphur + wood (which is the best actually for players who just convert resources...50% on 2 resources is "nothing to shake a stick at" :)...)


    https://prnt.sc/NUAkg9IQqoLM

    Riva TnT2 ultra They can go anywhere within their same community! No, migrating nor immigrating to a different comminity allowed 😘😇

    They'll find a way. :D My dead server is full of immigrants.

    first, there are no top 50 in this SS, so no issues for them

    second...this "diversity" (for higher scores especially) is the result of not being able to move out of UK for example..


    so no, graveyarding won't work if the score is high


    the only option will be to go on a server where you are not in top 50....this is how i ended up on UK in fact, and it is the reason to why UK is soo clogged while other comunties are starving for players...

    so because UK is the only option for graveyards with decent score all others are more and more empty...


    and all due to a poorly thought rule...


    just get rid of this stupidity and 2 problems are solved in one :)

    UK becomes manageable

    all others get more activity


    very simple

    there is actually a solution for this...kind of :)


    just get rid of that top 50 rule so players can jump and populate other comunities too...especially the more empty ones where there is plenty of space just waiting


    maybe not 100%, but a lot of this issue will go away if we could simply just....move

    when will we get the option to move bwtween comunities finally?.. -,-

    and to get rid of that nonsense rule of "top 50" for the old servers...?

    You get 2 weeks to choose a new server from when your communities merger date starts -- see HERE for ALL information

    this is not what i asked for...it has nothing to do with choosing a different comunity which is currently still under that nonsense "top 50 rule"


    on merges we simply can choose the new destination but ONLY within the merged comunities


    and it's not only about the merges too, it is about being able to move after the event


    for example...going back to the original comunity after ending up on UK due to a period of inactivity...

    when will we get the option to move bwtween comunities finally?.. -,-

    and to get rid of that nonsense rule of "top 50" for the old servers...?

    surprisingly it works...

    so with sound enabled it plays....weird and stupid update...wherever it is, the game or YT or the browsers...


    even more strange is that on my work PC it still works just fine with sounds off....on personal PC it doesn't

    and yes, i tested multiple browsers...

    did you just "updated" something that cinema clips can't run in background anymore?? -,-


    i noticed that if i start them and i go to another page...they just get stuck until i come back to IK


    so what?? you literally want us to watch that same "movie" again and again and again 3 times per day??!?!


    do i need to tell you the definiton of insanity?


    who had this "briliant" idea please? -,-


    or is just something wrong on my browser...?

    well...staright to the point...


    unlimited levels now

    unlimited upgrades

    unlimited ways to spend...ahmm...ambrosia.. :)


    BUT...


    why no unlimited building spots?? - you know...this could be very easily correlated with some new researches for example...

    why no unlimited account transfers ? (at least between old servers only) - i mean the annoying top 50 rule...


    why are these things limited when the horizons are supposed to be infinite...

    what am i missing? :)



    hopefully some more updates are planned to fix this

    a SneakPeek would be nice :)


    cheers!

    wait a bit....isn't the port from the target town used to load the resources...?

    dictating your loading time...not the one from where you pillage..?


    next...is something changed or you also need warehouses first (for a floater)?...

    as far as i know you can't exceed your storage capacity soo...floaters are amlost out of question for this...?

    with or without banks

    with or without multies

    with or without upgrades..


    it would still make sense and bring benefits for all because these type of players will have something to focus on, a decent objective fitting their paly style and rewards of course

    all this isntead of ruining someone's else experience just because the only option now for rewards is to pillage another player...


    so yes, with or without current issues this would still be a nice addition with good effects for all

    you would be surprised how many buy "useless things"...


    it's not all about "being better" in online environments like this...but quite often about simply "standing out", "being unique" in a way

    actually...it's quite shamefull to just be better simply because you pay....it just means that not you are better...but your money makes you...

    and in any remotely competitive medium...this is just obsolete

    what are we competing here about..? who can pay more?...


    but indeed, if there are advantageous options...would be silly to pay for the other ones and not these...

    but all of it is a design problem, nothing else

    the wrong dev choices what simply ruins the game slowly...

    so at least...don't bring more of this!


    one paid unit is more than enough...you know, "everything has a start.."

    and i don't want to see the next step on this. It's bad enough that it alrady exists, just stop it here.


    the economy part is indeed trash now...but this also apply to army

    all of it just sky-rocketed since the p2w is "unlimited" in all this...

    so...still..the same question remains...why would we ever on earth need MORE p2w than we already have??

    simple answer...we don't!


    all your mentioned options are just some workarounds...none of them can really compete with the current p2w ones (if your wallet is generous enough, ofc..)

    obviously most spartans were bought before the update, but this doesn't change anything anyway

    the upgrades on all others are neither for free or instant

    in fact, even in these upgrades is already a p2w element anyway since the cost is just "impossible" after a certain point and guess what...

    guess how can you "compensate"...? by buying resources directly with ambrosia smehow? By prem. trader?

    think about it...


    and NO...p2w features do not need to be above all others under any circumstance (unless...they admit clearly this is a pure p2w game and anyone else simply have no place here)

    most paid things should be either cosmetic or for convenience... NOT for direct effectiveness and advantage


    progressing a bit faster? - fine (well.."a bit"... -,- disgusting at what level it can be now...)

    trading without having to wait for another player and transport time? - fine

    all the convenience things what a prem. accont offers? - also fine

    buying directly a better unit and trample your oponent just because of this? - this is NOT fine anymore !


    so really....nobody "invests" in all the above anyway??

    hard to believe !


    there is simply no excuse to bring pure p2w features which kill the game for good under the reason of incomes !

    there are a lot of healthy ideas and ways to make revenue without damaging the environment


    not to mention the piracy...one of the most p2w aspects here and the most toxic / disgusting only because of this...

    this is a great example of how p2w ruins everything around...

    something what could be a nice addition to the game..was added in such a way that only paying customers can actually use it and due to this..how many bother with it?

    an entire update and just few players actually use it - "great success"


    online games are dying usually for some good reasons...and most of the time, the main one is p2w

    players are simply leaving and...what is a game without players??

    Why??


    the spartans are already p2w enough and damaging...there is no necessity and reason to continue the p2w trend and ruin this part of the game -,-


    they are already simply better than standard options for any starting account...it's just normal that in time, after lots of investments you should have better normal options..don't you think?


    they have their place as they are

    in fact, this update finally added some balance in all this

    just don't ruin it !


    there are more than enough p2w options that cripple the balance and makes the standard game just obsolete and almost pointless to play...-,-

    The changelog is your friend.


    Actually, in this case it isn't. Yes, I realise that reduction stops at 50%, but the Optician improves Experiments, and that is the subject of my question.

    It actually is, seeing how the Optician is LITERALLY mentioned there.

    I'm wondering why GF is wondering that players ask these questions, trying to see ANY SENSE in leveling up the reducers > 50.
    Does GF REALLY wondering about people who don't see ANY advantage in useless leveling.
    And don't come with highscore ... why upgrade a useless building for highscore when i have lots of upgrades that bring me (minimal) advantage PLUS highscore?

    same thing wonders me...


    it was an actievement in a way to reach the max possible on some buildings...and a driving goal to make some of them...knowing that after this, you can simply focus on the "unlimited" ones

    why is needed to cancel this if there is no benefit in further improving them...?


    yes - there is no benefit...because the score can be obtained from all other buildings which still have something else to offer in their high lelevs...


    sorry...but now it just feels like nothing is achievable anymore...unless you pay big money, ofc...(1B points...still dizzy about this one.. -,-)


    i would get the point of having SOME buildings in this way...to still have a challenge for "the whales"...but for all others i would rather have "the actievement"...



    not to mention that more building spots are absolutely necessary next...