Posts by Splina

    well...staright to the point...


    unlimited levels now

    unlimited upgrades

    unlimited ways to spend...ahmm...ambrosia.. :)


    BUT...


    why no unlimited building spots?? - you know...this could be very easily correlated with some new researches for example...

    why no unlimited account transfers ? (at least between old servers only) - i mean the annoying top 50 rule...


    why are these things limited when the horizons are supposed to be infinite...

    what am i missing? :)



    hopefully some more updates are planned to fix this

    a SneakPeek would be nice :)


    cheers!

    wait a bit....isn't the port from the target town used to load the resources...?

    dictating your loading time...not the one from where you pillage..?


    next...is something changed or you also need warehouses first (for a floater)?...

    as far as i know you can't exceed your storage capacity soo...floaters are amlost out of question for this...?

    with or without banks

    with or without multies

    with or without upgrades..


    it would still make sense and bring benefits for all because these type of players will have something to focus on, a decent objective fitting their paly style and rewards of course

    all this isntead of ruining someone's else experience just because the only option now for rewards is to pillage another player...


    so yes, with or without current issues this would still be a nice addition with good effects for all

    you would be surprised how many buy "useless things"...


    it's not all about "being better" in online environments like this...but quite often about simply "standing out", "being unique" in a way

    actually...it's quite shamefull to just be better simply because you pay....it just means that not you are better...but your money makes you...

    and in any remotely competitive medium...this is just obsolete

    what are we competing here about..? who can pay more?...


    but indeed, if there are advantageous options...would be silly to pay for the other ones and not these...

    but all of it is a design problem, nothing else

    the wrong dev choices what simply ruins the game slowly...

    so at least...don't bring more of this!


    one paid unit is more than enough...you know, "everything has a start.."

    and i don't want to see the next step on this. It's bad enough that it alrady exists, just stop it here.


    the economy part is indeed trash now...but this also apply to army

    all of it just sky-rocketed since the p2w is "unlimited" in all this...

    so...still..the same question remains...why would we ever on earth need MORE p2w than we already have??

    simple answer...we don't!


    all your mentioned options are just some workarounds...none of them can really compete with the current p2w ones (if your wallet is generous enough, ofc..)

    obviously most spartans were bought before the update, but this doesn't change anything anyway

    the upgrades on all others are neither for free or instant

    in fact, even in these upgrades is already a p2w element anyway since the cost is just "impossible" after a certain point and guess what...

    guess how can you "compensate"...? by buying resources directly with ambrosia smehow? By prem. trader?

    think about it...


    and NO...p2w features do not need to be above all others under any circumstance (unless...they admit clearly this is a pure p2w game and anyone else simply have no place here)

    most paid things should be either cosmetic or for convenience... NOT for direct effectiveness and advantage


    progressing a bit faster? - fine (well.."a bit"... -,- disgusting at what level it can be now...)

    trading without having to wait for another player and transport time? - fine

    all the convenience things what a prem. accont offers? - also fine

    buying directly a better unit and trample your oponent just because of this? - this is NOT fine anymore !


    so really....nobody "invests" in all the above anyway??

    hard to believe !


    there is simply no excuse to bring pure p2w features which kill the game for good under the reason of incomes !

    there are a lot of healthy ideas and ways to make revenue without damaging the environment


    not to mention the piracy...one of the most p2w aspects here and the most toxic / disgusting only because of this...

    this is a great example of how p2w ruins everything around...

    something what could be a nice addition to the game..was added in such a way that only paying customers can actually use it and due to this..how many bother with it?

    an entire update and just few players actually use it - "great success"


    online games are dying usually for some good reasons...and most of the time, the main one is p2w

    players are simply leaving and...what is a game without players??

    Why??


    the spartans are already p2w enough and damaging...there is no necessity and reason to continue the p2w trend and ruin this part of the game -,-


    they are already simply better than standard options for any starting account...it's just normal that in time, after lots of investments you should have better normal options..don't you think?


    they have their place as they are

    in fact, this update finally added some balance in all this

    just don't ruin it !


    there are more than enough p2w options that cripple the balance and makes the standard game just obsolete and almost pointless to play...-,-

    The changelog is your friend.


    Actually, in this case it isn't. Yes, I realise that reduction stops at 50%, but the Optician improves Experiments, and that is the subject of my question.

    It actually is, seeing how the Optician is LITERALLY mentioned there.

    I'm wondering why GF is wondering that players ask these questions, trying to see ANY SENSE in leveling up the reducers > 50.
    Does GF REALLY wondering about people who don't see ANY advantage in useless leveling.
    And don't come with highscore ... why upgrade a useless building for highscore when i have lots of upgrades that bring me (minimal) advantage PLUS highscore?

    same thing wonders me...


    it was an actievement in a way to reach the max possible on some buildings...and a driving goal to make some of them...knowing that after this, you can simply focus on the "unlimited" ones

    why is needed to cancel this if there is no benefit in further improving them...?


    yes - there is no benefit...because the score can be obtained from all other buildings which still have something else to offer in their high lelevs...


    sorry...but now it just feels like nothing is achievable anymore...unless you pay big money, ofc...(1B points...still dizzy about this one.. -,-)


    i would get the point of having SOME buildings in this way...to still have a challenge for "the whales"...but for all others i would rather have "the actievement"...



    not to mention that more building spots are absolutely necessary next...

    yes, i saw that topic...but it's confusing...


    first, it says that transfers with staff ticket just help you to get to your original community if you ended up in GY and can't go back by standard procedures

    for me...that would be a bit of a back track to prove...


    then it would not make sense for this to be applicable for any other server and at any moment since there is an item in the shop for this.

    and this item is still under the top 50 rule...


    then no, i still don't believe that such a player would wait for months in GY after the merge...something stinks here...

    and i'm pretty sure that i saw another 2-3 movements like this in top 50 players - at least 2 more appeared new well after the merge and 1 got out

    1 out which....not sure on what other server would not be in top 50 at 180+ mils....



    and the main question remains...

    why do we still have this limitation in 2025??


    or, at least, why for the old / merged servers...?

    it's understandable for new servers...just like there is not an option for war servers...but old and merged ones..?

    Hix,

    i would like to ask and clarify something about the limitation of top 50 score when it comes to account transvers on servers...


    i know that you can't move an account if on your new destination you would land in top 50...

    but why??

    what are the reasons for this and why is this still applicable currently when things evolved quite a bit along, with servers merge for example...


    second point what i really want to clarify is....about a player who just landed on my current (Perseus) server well after the servers merge and he is not just in top 50...but nr.1 by a large margin

    we are talking about a difference of more than 100 mil points between this one and the 2nd place...

    how was this one able to transfer his account and anyone else is limited to "top 50 restriction" ??


    he landed here 1-2 months ago, so well after the servers merge took place...it's clearly a new account transfer

    simply by his score he could not be innactive that long, since the merge, waiting in graveyard server...


    i would absolutely love to finally go back to my original comunity...but even today i would be still in top 50 soo i'm restricted -,-

    so...whenever i try to cancel a loading shipment or an ongoing one it just says "your ships don't have enough space"


    please check !


    it is extremely annoying to have cargos set to the wrong destination and then being unable to revert them !


    *edit*

    it appears to be the case mainly when normal ships are already on a route

    so the cargo controls become stuck in a way while normal ships are still moving

    NOT mixed, different shipments

    ahh..i see...and i agree...


    sadly, that's all down to the human crippled behavior...not to the technical details...


    not sure how this can be fixed other than...some kind of control...rules..


    that's why we have laws IRL btw...

    without them...we would probably exterminate each other


    difficult situation for the game now...what can i say..

    ahmm...not sure if i get it


    i'm talking about this:

    And of course you cannot undone ups so you may fall in a situation where an up cause a disadvantage instead of an advantage,

    so how an up (upgrade) can be a disadvantage??

    it's pretty obvious that if an upgraded player fights against a newbie without ups...it should win..

    just like any other case...


    and yes, i get the point of not having crystal islands but...doesn't this mean that such players are already paying customers since the crystal is critical to GR expansions and researches?? + academy + temple...

    weird...in a way...

    they had to get crystal anyway before the update and there are only 2 options outside of the p2w one....and both are not really reliable:

    trade (which is relevant only if you have friends around)

    pillage - which depends on innactives or...pretty hard agains active ones


    so no...i think that actually brings some balance back to the game..

    having a crystal island or not is a choice, not something forced by GF...and that choice was already made willingly on p2w conditions for the ones who do not have one yet...

    i hate the p2w aspect to the max...but here, it is the case only for the ones who convert EVERYTHING to crystal just to ramp it up asap and to idiotic levels...


    soo...still...how can an upgrade be a disadvantage?


    and also..what means "full upgrades" now..?

    aren't they unlimited?

    sorry...but how can an upgrade get you in disadvantage?

    other than "wasting" resources on something what may not be useful against your enemy....but in this case you are already winning anyway... (auxiliary units for example..)

    i was asking on the forum...

    the replies were just lacking from staff...the only dirrection was from other players


    in the end i decided to give it a go since the language barrier is not a problem

    so whatever...


    now that i know the movement with staff intervention doesn't grant you any town moves, i'm quite happy with what i decided...


    that would be the end of it for good if i landed back but on useless spots

    so at least i got the same area and spots...just on a different server...so i lost the top placement :)

    my understanding is they don't like to move you to a server where you'll be in the top 50, exception being if it's the server you came from.

    that's unfortunately not true... (or was not when i was in this situation...)


    so i was top 10 somewhere in my original server...

    some IRL things happened...and i had quite a big inactivity..


    when i was back...surprise, i couldn't get back on my original server!

    i had to choose a different one...a different comunity...etc

    all because on my original one i would be still in top 50...