Fact āWhen raiding a target, the total loading time increases as both the number of ships and the capacity of each trade ship increase.ā
I assume the exact relationship between the increase in loading capacity and loading time is unknown; however, if anyone has information regarding this, please kindly inform me.
I asked the AI to estimate the formula based on the data points where a capacity of 500 corresponds to 33 minutes loading time, and a capacity of 700 corresponds to 46 minutes.
Based on this, when the trade ship capacity reaches around 1520 per ship capacity, the marginal returnāthat is, the amount of resources that can be pillaged within 24 hoursābegins to decrease.
I donāt believe this was the intended outcome when they removed the loading time limit...
Therefore, please reconsider the mechanics related to loading time to improve pillaging efficiency. Some suggestions include:
-
Implementing a maximum loading time limit;
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Adjusting the rate at which loading time increases with ship capacity;
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Exploring research or upgrades that could reduce loading time during pillaging;
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Introducing additional balancing factors to prevent diminishing returns as capacity grows.
