As already stated - it's a bug-gift from the grinchy developer and has nothing to do with Ika-Easy. Also should be fixed in one of the next updates.
Posts by Draxo
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The time problem can be resolve if we get something like upgrade 4 building simultaneous.
We already have an ambrosia option for it.
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So, my suggestions are dumb, but the problems are real. How could you reach 1 billion resources with a 20k/h production in One town? You Will wait 5 years for Just One level of One Building? And I dare you to reach such that resources production!
Have you heard of other ways how to gain resources besides mines/sawmill?
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Basically no matter what I ask, I never get any kind of help.
Really? You have been replied to and helped a lot already, each question has been answered. Apologies if you don't like the replies but those are the facts. But what do I know in this snowflake century...
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Why is it a surprise from the game dev? What is the purpose?
Have you heard about such nice person like Grinch? So, here we are.
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Just a note after checking Serbian war server a bit - it's so desperately empty, don't you really have enough islands to create colonies? It's hard to not only find any inactive players, it's hard to even find any islands with any towns at all.
And some of the inactive players you are referring to might be left there just due to some legal reasons (payment ban etc).
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The exact reason is still unknown and not reproducible. Usually in such cases the ships are back within an hour - that's all we can say here.
Also might be good to change the title to English one as this is an English section.
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That is an BUG from the IkaEasy extension
No, it has nothing to do with Ika-Easy, it's a surprise from the game dev.
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Long ago, like a decade ago, there was a script that was changing the cities position.
You realize that script affected only the front end, just some edits in CSS side, right?
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It must be suggested, implemented, it's estetics, but quite important to OCD players.
It's definitely not a 'must-be', rather 'nice-to-have'. But anyway, we already have a discussion between some "TOP class developers" in another thread, check it out here: Relocating buildings
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How did you imagine that players who have just started playing game will buy 380 ships?
The new players definitely do not need 380 ships, they simply have no resources to move around so much.
I have mine and my opinion is supported by the vast majority of players.
Wrong - you don't see the stats of game and apparently does not have also an overall look at the game globally.
Where was the option to move my buildings around my city to make it nice and pretty?
There is no such option in the game, at least not yet.
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You just need to exchange building spot 4 and 5... what's the problem? You kust need to add or substract 1 and your good!
Yeah, of course... and in the end the whole Ikariam game is nothing complex, right? Just put together some images, put buildings here and there, add some formulas and Ikariam 9.0 will be done in a week, yay!
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VispÄr jau abÄjÄdi - gan saprata, ka tomÄr vajadzÄtu kÄdu papildu vietu mazinÄtÄju bÅ«vniecÄ«bai (protams - tad, kad liela daļa jau bijÄm nojaukuÅ”i kÄdas Äkas), gan arÄ« viÅu plÄnÄ ir jaunas Äkas (un atkal jau - sabÅ«vÄsim visas 4 vietas un nebÅ«s vietu jaunÄm).
PersonÄ«gi es biju stingri pret vairÄk kÄ 2 papildu vietÄm, bet nu neko.
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I think you should create the function " exchange places buildings " :
Pretty please - do not discuss things you have not a slightest clue about.
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Would be great to post in English if you want other users to understand and post here...
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Check it out yourself - the 41st ship costs exactly as much as the 1st one.
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I am still shocked how dumb the trade ship situation is.
So the devs did think to reset the price of Ambrosia ships after the 41th ship, but they did not think to do the same for the normal ships? How does this make any sense???
I'm also a bit shocked how some people can try to compare Phoenicians (where the price is decreasing for each next one) with regular ships (where the price is increasing for each next one). Unbelievable, indeed - just like comparing potato with banana.
Nobody invested time in planning these updates, software made new numbers and that was all
That's really great you know so much about game development, congrats! May I know when your next hit will be released to check the game out?
Of course i want them now
Then apparently this game is not the right fit for you. A lot of payers have played it for 10+ years but some guys like you are crying about not getting everything in one day - really?
Obviously nobody will have enough money to buy them, and the game will die in 2 years.
Yeah, people like you have been talking about dying game since the update 3.x with the upgraded battle system. Guess what? The game is still pretty alive when I last checked my servers.
And to those who defend this change: start buying ships. See how far you get.
I did and bought exactly as many as could and wished for now. The rest will come - by time.
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No one plays anymore, wrong updates made us tired.
Wrong.
The game is now a construction game, the battle system is bad.
You won't believe but every day there are hundreds and thousands of battles happening.
Nobody employs scientists anymore, there is no profit.
Again wrong.
Ship speeds are slow and there are endless battles.
This is never meant to be 1-2-3-ready game. And remember the times when battle round lasted 20 minutes? We survived.
Bring back the gold rush
You have war servers for that.
Let the island distances get shorter, let the world be round, no corners.
Let the battle round duration be 5 minutes.
Let there be a colosseum on a part of the island, while there are soldiers standing in the city, let there be better warriors, let the warehouse account be meaningless.
Let's build several buildings at the same time.
Let our scientists produce more powerful weapons to train better warriors or machinery to employ better workers.
Let's choose the mineral weight in the loot.
Please create a separate thread for your suggestions as there have nothing to do with the game updated version.
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There is no bug about this, that's intended to work that way - the prices of 1st to 40th and 41st to 80th ship are the same.. Might look a bit illogical but that's how it was decided.