It matters not anymore with the amount of illegal things going on. Now you can pay 100 euros and get over a million gens and billions of gold. The final nail in the coffin.
Posts by The crow
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The upgrades killed this game. The amount of illegal multis that never get questioned and the amount of people that are willing to pay real cash to all the ikariam dealers is unreal. The server we got merged to a year ago is filled with inactives because you cant defend yourself if you dont spend millions of glass on upgrades.
The new guys dont even have a chance. Poor decision on gameforge to milk a few more sheckles.
Yeah, that was my point. Beforehand you could at least do something against bigger players. They can support much bigger armies, have futures research, cheaper units, faster production etc., but if you are a good player - you can still make it difficult for them at least. Now new players can barely sink a ship, or on land the dmg ratio is insanely disproportionate (kill couple of hops and maybe swords while losing almost entire line).
I prefer fighting bigger players because there is no glory in stomping a weak opponent. You can brag about defeating someone stronger, but you have to be quite pathetic to boast about stomping someone weaker.
It's sad that now any new player that might wander off into Ikariam will bail on the game as soon as godly protection is lost. And because older players know how multis work, even if someone tells you they are new - nobody will believe it...
If game is balanced, cheaters and abusers don't have a huge edge (it shifts more towards ease of use). But since it is not balanced - you are actually forced to be a cheater and abuse the f out of the game...
The only reasonable conclusion is that GF is behind those dealers - they are the suppliers.
There is no other logic that would explain their decisions...
Must be good money in it because i get 3 spam offers a day on all my legal accounts. We fight alliances that buy up big accounts for gold and gens and lots in the inventory so must be from turkish servers and thats why everyone graveyards so they can move to one and load up their account.
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The Upgrade system has unlocked a whole new warfare technique for me,
For Ships:
84 Ballista ships At high level is better than 42 Mortar ships. at 10-15 attack differences, you're able to kill more Fire ships and steam ships.
6 Balloon Carriers can only kill 6 units of ships... if the thought is using crystal upgrades more efficiently, this is worth more for longer battles.
and if you view it from sniping,
15 Rockets at high level kills 15 steams, rams, fires. Although This method costs 2x resources losing 15 Rockets to 15 Rams/3steams/10 fires
vs
6 balloons at high level kills 6 rockets, subs, this is cost affective only losing <2 BC to 6 rockets/6 subs.
The idea for me is to increase rocket attack close enough to make the ratio 1:1 rocket to steams, realistically it'll be 3:1 rather than 5:1.By using rockets in 10min waves * 100 waves, you' would be able to wipe out most front lines of 1000 fires, 1000 rams, depending on tech levels.
then your main attack clears the 2nd and 3rd rows, and that's where the resources costs balance out.
This technique isnt for everyone, But thanks to the infinite era, single accounts are able to level up barracks and Shipyards past level 50, entering the world of 1 min unit building speeds, so resources are the only issue.
For Troops:
the upgrades need to be more broad, and everything needs similar increases to tech,
it's a bloodbath when you're fighting someone with 10+ tech levels differences.
for sniping view
the usual gyros, balloons are best to upgrade first.
Land battles are definitely more difficult than ship battles in the new era.
Unless you are in a fairly big alliance you dont stand a chance in a pillage unless your some kind of super gamer or you cheat. We merged to neurus about a year ago and now its a graveyard and a war zone. These upgrades just show how many bullies that are in this era now. I guess they got a bit more ambro sold though.
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The upgrades killed this game. The amount of illegal multis that never get questioned and the amount of people that are willing to pay real cash to all the ikariam dealers is unreal. The server we got merged to a year ago is filled with inactives because you cant defend yourself if you dont spend millions of glass on upgrades.
The new guys dont even have a chance. Poor decision on gameforge to milk a few more sheckles.
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Everyone including me is getting this in pillages and barbarians.
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We have a lot of guys getting the same bug. I cant even get 2 rounds in and troops come back and battle is lost. According to discord lots of people are experiencing this bug.
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Ship upgrades. Subscribe to A Viking youtube channel for more info.
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Unless you face someone with submarines at level 15+ defence, then all your dreams will be over.
Attack is essential in some cases as well.
As I said to another group, one-shot rockets that die instantly, despite your carriers' attack, are one thing, but facing submarines with strong defence is a completely different story. They won’t go down easily to your carriers, even if your carriers have level 10 damage and 25 def.
You should play the game.
For real, subs are expensive and get melted with 22+ speedy ships and 6 carriers.
Melted.
I did obliterate over 100 Submarines in 5minutes, they die like flies.We had a big discussion about subs with some of the top fighters and remember they are defensive and not offensive. With the right amount of proper upgrades They can work very well and especially against waves. It's too complicated to explain it all here but when waved in a big battle they can be very effective.
what would the proper upgrades be in your opinion?
thnaks in advance
Viking puts out a lot of youtube vids about ikariam.
Heres troops.
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They won't, it's just a matter
It's 100% true; it's just business.
I have 1M points (played for around 175 days) and was in the top 30, but now I have been moved to another server where I am in the top 3,000, with some other players with 40M points etc.
There is practically no chance of survival.
Thanks for the game — no more questions regarding whether I should continue to be part of Ikariam. It looks like they just don't want you there :))It's just a fun story, no stress. Everybody is aware of this, but it's so funny when someone in this case is talking about compromise... with whom, with "death"?
There's plenty of ways to survive. It's called diplomacy. Most players with a decent score realize if they pillage everyone to death that then they have no one to play the game with. If you find someone unreasonable, you simply GY and merge back on a server on your own terms. Even The crow was talking about how peaceful en server 2 is now.
Diplomacy left the chat.
Now the Billions of Army and Gold are talking.
Then graveyard to a different server.
Thats your solution to anything isnt it? Think our 220 members would all do the same thing? lol, give it up,people dont play this game to do crap like that just because GF cant figure out how to stop the cheating. A good percentage of our members could write the code that catches illegal multies.
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Unless you face someone with submarines at level 15+ defence, then all your dreams will be over.
Attack is essential in some cases as well.
As I said to another group, one-shot rockets that die instantly, despite your carriers' attack, are one thing, but facing submarines with strong defence is a completely different story. They won’t go down easily to your carriers, even if your carriers have level 10 damage and 25 def.
You should play the game.
For real, subs are expensive and get melted with 22+ speedy ships and 6 carriers.
Melted.
I did obliterate over 100 Submarines in 5minutes, they die like flies.We had a big discussion about subs with some of the top fighters and remember they are defensive and not offensive. With the right amount of proper upgrades They can work very well and especially against waves. It's too complicated to explain it all here but when waved in a big battle they can be very effective.
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Any chance for someone that made the wrong choose of the new server to switch?
Not without paying for ambro but getting to a safe server may be worth it and at least you can play the game as it was intended.
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That's probably what I'll be forced to do, go on vacation until hopefully I get more CTs filled.
BTW. I'm completely legal with IP Sharing and because I have so many accounts I help to keep the game alive. I've spent thousands of dollars on Ambrosia over the past 15 odd years.
This is something also that have been bypassed. 15 accounts with no IP shared. All of them are working under one person.
The merge showed us some tricks that they are using long time.
Some have 40 and 50 multis. They also use bots and scripts.
it's getting bad when they openly brag about it.
Some guys get more points in 6 months then an honest player gets in 10 years.
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I am wondering how new players will survive in these servers, when the 120 Million's is attacking until you get in vacations or leave it.
There aren't restrictions.
They won't, it's just a matter
It's 100% true; it's just business.
I have 1M points (played for around 175 days) and was in the top 30, but now I have been moved to another server where I am in the top 3,000, with some other players with 40M points etc.
There is practically no chance of survival.
Thanks for the game — no more questions regarding whether I should continue to be part of Ikariam. It looks like they just don't want you there :))It's just a fun story, no stress. Everybody is aware of this, but it's so funny when someone in this case is talking about compromise... with whom, with "death"?
There's plenty of ways to survive. It's called diplomacy. Most players with a decent score realize if they pillage everyone to death that then they have no one to play the game with. If you find someone unreasonable, you simply GY and merge back on a server on your own terms. Even The crow was talking about how peaceful en server 2 is now.
Thats because we tricked the bullies into thinking we were going to server 4 on discord where most alliances are and discussing this.. They are there right now putting everyone in v.mode. They start with the smaller alliances and work up. Some of these guys have 40 multis and most use scripts from hiesenberg discord and gameforge knows it but dont seem to care.
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Is anyone else having trouble filling Cultural Goods requests?
Over my 8 accounts I have well over 1000 requests pending and I've even asked players that are supposed to be online.
Needless to say, once the Festival of Worlds ends and we don't get 1000 satisfaction, I'll be running out of wine.
Gameforge does not realize some guys have dozens and dozens of multis used for piracy and other nefarious purposes like gold and resources. We have 220 members in my alliance and im also full finally but what a lot of work. try going to the high score and working down from the top as those are players who are actually playing the game.
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I moved to server 3 Erida, so far only 1500 players have moved to the server, with at least half of them being bots. Does this mean that server will remain with so few players?
Should have went to 2. You can waterski behind the cargo ships. Not many bully's here either. I think a lot of guys came here for a vacation and to sit on the beach and build like crazy.
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It doesn't usually hinder me, if it's not developed, you can take it down to a 1/99% ratio. On land, you shoot it out of the air, then grind it down with steam giants. At sea, you throw out the third line, doesont matter if it 6,000 rockets or even more. You can shark all them one night.. In the morning they are interesting afterwards, the enemy always runs and dont one to fight with you.

Man you sure dont want to ever fight my alliance. Steam giants. hahahaha bring em on.
If you use sharks and shoot your enemies out off the air line. Why would you use hoplites if you don't throw a single unit into the front row?
In short, I didn't say that I don't use hoplites. I described a simple tactic that you can use to grind them down. It's pointless to explain anything about the mechanics of the game and when to use which unit, for those who are hysterical on the forum and don't thinking, you only see your enemy how much money spent and they are "unbeateable". Learn a little, spend your time how to fight, maybe you will realize that the big Mastercard warriors can be easily beat it. You just need to think a little.

i'm not a mastercard warrior. Fighting for over a decade,i learned a few things.
They are the reason you are hysterical on the forum. I didn't say you are, or that I am. I use Ambro like everyone else, there is no other way to improve it.
Those who run around with millions of general points, there is no point in approaching things in only one way. I wrote a few simple things, you just have to use them and click a lot.
That's it... if you don't understand, I can't help you. Read, learn. Find someone who understands what I wrote and learn from them. Use sharks, mark the route, uprage the carrier's defenses.
If you throw 8,000-10,000 rocket in one night, you will be good. You can believe it hurts them.
Its only +6 hour
15 sec 1 shark
They are not unbeatable either...
Writing is always easier than thinking..
Speeds offence more priority then carrier defense. Not my first rodeo bud. I'm just pointing out new players dont stand a chance.
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The merge went ok for us, except with 204 members and active war a lot of people stopped reading the circs and did not even know there was a merge but they are slowly figuring it out and filtering in. I think gameforge should have posted a few more announcements then they did IMO.
We took the server our enemies didnt and I feel sorry for 2 and 4 as they will have to now deal with guys with dozens of multis,scripts,and Turkish Ambro.
They attack the smallest players first and have huge upgrades so i dont see those servers lasting longer then a year.
If you can't communicate effectively within your internal alliance, I'm at a loss, that's your own internal communication problem and not GF. Yep, some people will always be oblivious, but that's on them.
I look forward to your complaints about server 3; I'm sure you'll find plenty of people with Turkish ambro, "multis" and "scripts" there, too. Just give it a few days.
And really, your opponents looked reasonable. They simply wanted 100k MS to end hostilities. That's a reasonable ask.
No complaints,we got to a different server then the phlv cheats and they are proceeding to take down server 4. I give that server a month before everyones in v.mode or inactive. You cant beat cheats when GF does absolutely nothing to stop it.
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It doesn't usually hinder me, if it's not developed, you can take it down to a 1/99% ratio. On land, you shoot it out of the air, then grind it down with steam giants. At sea, you throw out the third line, doesont matter if it 6,000 rockets or even more. You can shark all them one night.. In the morning they are interesting afterwards, the enemy always runs and dont one to fight with you.

Man you sure dont want to ever fight my alliance. Steam giants. hahahaha bring em on.
If you use sharks and shoot your enemies out off the air line. Why would you use hoplites if you don't throw a single unit into the front row?
In short, I didn't say that I don't use hoplites. I described a simple tactic that you can use to grind them down. It's pointless to explain anything about the mechanics of the game and when to use which unit, for those who are hysterical on the forum and don't thinking, you only see your enemy how much money spent and they are "unbeateable". Learn a little, spend your time how to fight, maybe you will realize that the big Mastercard warriors can be easily beat it. You just need to think a little.

i'm not a mastercard warrior. Fighting for over a decade,i learned a few things.
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The merge went ok for us, except with 204 members and active war a lot of people stopped reading the circs and did not even know there was a merge but they are slowly figuring it out and filtering in. I think gameforge should have posted a few more announcements then they did IMO.
We took the server our enemies didnt and I feel sorry for 2 and 4 as they will have to now deal with guys with dozens of multis,scripts,and Turkish Ambro.
They attack the smallest players first and have huge upgrades so i dont see those servers lasting longer then a year.
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Play on smaller battlefields. I’ve realised that fighting on smaller battlefields, actually reduces/removes the advantage of upgrades
I have strong army upgrades, so trust me I wouldn’t farm someone with 80k generals with troops. The mindset should always be to gain more, not to lose.
Unless you’re just chasing attacking points, most players rely heavily on their navy anyway.
Who is realistically going to attack you when you have 15k hoplites, 13k swordsmen, 7k gyrocopters, etc.? That’s just crazy.
Lili's suggestions are also greatThe enemy on our islands have about 10 times more troops then that in 10 towns. You can safely sleep knowing they cant put a dent in your troops. But thats why 4 of us are in the top 10 offence score. Try 50.000 ships and guys with half a million gens and a billion gold.