A change to graveyarding

  • I'd like to suggest a change to the process of graveyarding. I suggest that donations and the Helios Tower are no longer graveyarded with the account. They become part of the world, not the account. After all, while I teleport a city in a world, I don't get to teleport my donations or my Helios Tower. Someone who comes back to a different world starts with no Donation Score and no Helios Towers. Someone who comes back to the same world cannot re-donate their Donation Score and their Helios Towers remain in situ. I'd also like to see Generals Score and Gold set to zero after coming back from the graveyard, whether or not you return to same world.


    This would stop the abuse of graveyarding.

  • I'd also like to see Generals Score and Gold set to zero after coming back from the graveyard, whether or not you return to same world.

    On what ground the account should be set to zero?


    Also, I don't think donations should be reset as well as this was invented that way for the server merges. And to start sorting the accounts pre/after merge - makes no sense. In the end, I also don't see how exactly upgrading islands will hurt other players?

  • On what ground the account should be set to zero?


    The old maxim 'You cannot take it with you'. Your troops leave you to follow another leader.



    . In the end, I also don't see how exactly upgrading islands will hurt other players?


    Because you keep upgrading the islands.

  • I'd also like to see Generals Score and Gold set to zero after coming back from the graveyard

    Don't think that's a good idea, generals are irrelevant for graveyard anyway (only for ambrosia-server-change).

    Setting Gold to 0 would only discourage Players who come back and the gold-farm-multis would just stay on the server where the gold is wanted afterwards.


    Donations... don't think there's an easy answer, there are arguments for both ways.

    It's proly to late anyway to fix it now.