Posts by Seigmann

    The multi-accounting was introduced during the 1st server merge in like 2015 if my memory is correct, so we've had a decade of multis and they will never go away. It used to be simple and fair to have only 1 account per server from 2008 to 2015, but sadly our player base slowly declined over the years, which is why server merge was a solution to populate those dead servers. As a result, the rule of 1 account per server was removed and multis were introduced. Suddenly everything feels unfair when multis work with each other, forcing old veterans to make more accounts to get an advantage. Hopefully that answers your questions.


    Personally it's enough with 1 account, it's too much work with 11 accounts for just a game. At least World of Warcraft had variety for what type of character you wanted to play while another Ikariam account had no variety at all. You know what they say, no one is perfect, even games. As someone who played both games casually for nearly two decades and managed to quit recently, it comes a time when you have enough and move on to other games. That time usually comes during big updates that make games less fun to play, but you can't expect the developers to revert those changes.

    Hello, nice to see a fellow old player, welcome back mate :)

    Sadly, it's not possible to give away free accounts anymore.

    It used to be simple in our old days, even the old boards had a forum thread specifically for free account giveaways, but that was 16 years ago and a lot has changed since then. Looks like you have to start from scratch again :(

    Battle for KOM is a BULLY

    (11.04.2025 8:18:10)

    nikola93[KOM] from Mermer, Mermer 2, Mosina Vila, m4atrix[KOM] from Minas Tirith, KOM is a BULLY, Dr Cane[KOM] from Novi Sad, Rakovac, Stari Ledinci, KOM is a BULLY, Pumpica[KOM] from Novi Sad, Mermer, Toledo, Stari Ledinci

    vs

    Jellyman Rho from KOM is a BULLY, Rauden mar2, Sulfur 2, Miestas, Novi Sad, kou


    ---------------------------------------------------------------------------------------------

    ............................................. - .............................................

    ............................................. - .............................................

    Sulphur Carabineer...................1008(-0) - Sulphur Carabineer...................1360(-0)

    ............................................. - Spearman..............................911(-0)

    Swordsman........................2348(-33822) - Swordsman.......................5216(-33882)

    Hoplite............................22(-43212) - Hoplite.........................1093(-41319)

    Gyrocopter........................4190(-8885) - Gyrocopter........................1376(-8600)

    Balloon-Bombardier....................0(-210) - Balloon-Bombardier....................0(-384)

    Battering Ram.........................115(-0) - Battering Ram.........................340(-0)

    ............................................. - .............................................

    Cook..................................120(-0) - Cook..................................180(-0)

    ............................................. - Steam Giant...........................856(-952)

    Doctor................................150(-0) - Doctor................................170(-0)

    ............................................. - .............................................

    ---------------------------------------------------------------------------------------------

    Generals..........................-124,513.70 - Generals..........................-128,134.60

    Offensive points...................320,336.50 - Defence points.....................311,284.25

    Damage Received..................6,225,685.00 - Damage Received..................6,406,730.00

    Damage Percent............................49% - Damage Percent............................51%

    ---------------------------------------------------------------------------------------------


    Winners: Jellyman Rho


    Losers: m4atrix[KOM], Pumpica[KOM], Dr Cane[KOM], nikola93[KOM]


    Sea battle near KOM is a BULLY

    (10.04.2025 23:10:10)

    Dr Cane[KOM] from KOM is a BULLY, Rakovac, Minas Tirith, Novi Sad, Stari Ledinci, Pumpica[KOM] from Novi Sad, KOM is a BULLY, Rakovac, Krme[KOM] from Stari Ledinci, KOM is a BULLY, Rakovac

    vs

    Jellyman Rho from KOM is a BULLY, Novi Sad, Rauden mar2, Miestas, Sulfur 2, Buddinge


    ---------------------------------------------------------------------------------------------

    Ram Ship...........................438(-4093) - Ram Ship...........................855(-4056)

    Fire Ship............................5(-2935) - Fire Ship............................3(-1807)

    Mortar Ship...........................252(-0) - Mortar Ship...........................714(-0)

    Steam Ram..........................537(-2751) - Steam Ram..........................208(-2836)

    Rocket Ship.........................225(-839) - Rocket Ship.........................456(-819)

    Diving Boat............................0(-10) - Diving Boat...........................520(-0)

    Paddle Speedboat......................500(-0) - Paddle Speedboat......................729(-0)

    Balloon Carrier.....................234(-537) - Balloon Carrier.....................244(-507)

    Tender.................................30(-0) - Tender................................310(-0)

    ---------------------------------------------------------------------------------------------

    Generals..........................-143,416.00 - Generals..........................-136,675.40

    Offensive points...................341,688.50 - Defence points.....................358,540.00

    Damage Received..................7,170,800.00 - Damage Received..................6,833,770.00

    Damage Percent............................51% - Damage Percent............................49%

    ---------------------------------------------------------------------------------------------


    Winners: Jellyman Rho


    Losers: Pumpica[KOM], Krme[KOM], Dr Cane[KOM]


    I'm sure many people already quit when the new milestone updates went live, but I wanted to say a few words before I quit as well. Something to do with my love for writing posts on the old forum until it got replaced by this new forum. Anyway, here we go with my last post.


    Remember the old days when we had no multi, piracy or black market? Fighting was fun and fair back then. Pillages were limited to 6 times per 24 hours due to the bashing rule at the time, giving the victims time to defend themselves, but the rule could be ignored if a war was declared on the boards. It was common to have 30-40k generals, sometimes 50-60k, but never 100-200k generals, because gold was hard to come by. No one had the upper hand as it was impossible to buy generals or control more accounts. That's why this game became the game of the year in 2011, it was that good. Those were the light times we faced back then.


    Suddenly, in 2013 the black market was introduced to the game and later there were accounts with millions of generals in v-mode. The very first server merge was announced in 2015 and forced multiple accounts of same owners onto different servers, creating something so dangerous and so unpredictable, a phenomenon that changed everything and still causing trouble across servers 10 years later. It was called multi. People could create more accounts to gather piracy points and occupy empty island spaces, even help donate to their precious cores. Buying and selling generals, making wars last forever. Those are the dark times we're facing right now.


    Ah, that was a wonderful history lesson, wasn't it? I hope GF learns of it and realize that new features make matters worse than usual.

    Nevertheless, here are a couple of battles I had last month before I deleted 12 accounts. You don't see such long battles anymore, only short ones showing 100% damage. How ridiculous. And yes, I was alone fighting an alliance by myself, because they didn't respect the self-written rule of 1 vs 1 situation when I got pillaged, so it became 1 vs 4 instead. For the record, I had 300k generals and fought for 10 days straight where the last battles lasted for 264 rounds (over 60 hours) until they white flagged.



    Peace out,

    Jellyman RIP 2008-2025

    I am experiencing this issue as well, not only in battles, but even transporting resources too. While the mentioned timestamp is correct, the countdown is 10-20 seconds too fast. However, according to the following screenshot where I'm loading some resources in my town, the issue is with the military overview showing 17 seconds difference. Sadly this bug has been here for a few years, I believe it occurred during last server merge in 2021.


    There is another issue that happens if you log in correctly too many times, especially for someone with many accounts. It's really frustrating and locks me out for few hours until the login process works again. Nevertheless, the network issue is worse. I did log in Persephone successfully with mobile data, but that cost money if I keep using mobile data and I prefer using PC with a large screen.

    I've been having the same problem on Persephone for 12 hours now.

    Yet the other servers work fine.

    How do you change network as someone who uses cable internet and not wifi? It's still the same network.

    When you click on God's Shrine, you see a list of gods, but not what they do, just names of each god, which is annoying.

    What I'm suggesting, is a description of what each god does, just like the miracles have in their temples.

    I know that the descriptions are listed on the boards, but they are supposed to be in-game as not everyone use the boards.

    I was upgrading my Town Hall to level 35 to be able to build Dockyard in the capital. By habit I selected the 1st town in the list as it's always been the capital, but after server merge the capital is now moved further down the list, so apparently I've been upgrading the wrong town. I just realized that the double lines bug in messages has been fixed 2 years after server merge, which is why I'm now asking if there is any progress of fixing the wrong order in the town list? My capital is at number 6 in the list, but it's supposed to be number 1, like it's always been for about 13 years before the soft server merge screwed it up. Yes, this has been mentioned in the past and it's still not fixed, so it has to be mentioned again.

    It doesn't have to be the first version when Ikariam was released, even World of Warcraft had to use a 2 years old version, because it was the most stable version. In Ikariam's case it can be a 2009 or 2010 version instead, if the 2008 version really is full of bugs as Draxo claims.

    What about a classic server?

    Yes, this idea is copied from World of Warcraft and Hearthstone where they have classic modes, but at least it worked for them. Why not ikariam? Gameforge releases new servers all the time, with even more advanced settings, so let's challenge them to do a classic server instead. Imagine back to 2008 with the original battle system and layout. Surely this idea will bring back old veterans and more activity.

    Problem solved.

    When you attack inactive players, you can't occupy their ports, so that your navy will return automatically.

    He's inactive with no ships, that's why you get no notification when you attack him.

    If he had ships, you would get a battle report.

    If the player you attacked is inactive with no ships, you won't get any notification, because the player is inactive. However, if the player has few ships, it would be a battle report in your military overview. In rare occasions, the player may be deleted while your ships are on the way, as a result your ships will instantly respawn in your own town, including your spies with no notifications at all.

    Can you please confirm if the player you tried to occupy is in v-mode, inactive or active mode?