Posts by ReturningPlayer

    For sure, or perhaps getting rid of the dozens of islands filled of lvl 1 ghost towns holding place

    Sorry, but you or we have no right to decide which is or is not a ghost town.

    I don't know about "rights" but accounts could be sent to graveyard under additional criteria for example. For sure it is not up to me to determine but perhaps up to the people overseeing the game? Why defend the status quo so hard? I don't get it

    I slightly disagree. If the average player is 4 marble : 2 wine : 1 sulfur : 1 crystal (I made up a random ratio, don't take it as fact), then adjusting the map to have more marble islands and fewer sulfur and crystal islands should be a reasonable compromise.


    Same with wonders. If certain wonders aren't desirable, they could be buffed or removed.


    These would all be extremely controversial changes so if they'd ever be considered, they should likely happen on a new server, but that's the great thing about having different servers. It's a great time to experiment.

    For sure, or perhaps getting rid of the dozens of islands filled of lvl 1 ghost towns holding place

    I have several discussions with Draxo throughout the history of my forum account. It's just that man will never change.

    Sorry, I like you too, but someone has to ask direct questions and tell the truth.


    Even if for a minute we assume that something could be done about this, what exactly could it be? Let's convert some sulphur islands to marble ones to satisfy the players (and break the whole island system)? Increase the size of the server and break the whole world? Open another Global Ares and merge them into one a year later anyway? Put a queue with a limit how many marble islands can one account take? Put a limit of how many accounts can be moved per day? Sorry, nothing from the above sounds realistic, logistic and needed.

    Right... doing nothing and making another server go stagnant sounds great

    All positive things must carry some negative things with them. I waited a long time for the server merge, I was a big fan of it. But sometimes what you wait for a long time turns out to be much worse than you imagined. When the server came up it was one of my hardest days at work, I had so many things to code, I had several conversations with clients, straight from work I went to a birthday party. I came home late at night and went to sleep, I woke up the next day and did my shift and only then sat down to play. At that moment, more than 30 hours have passed since the servers were connected. There was almost no island of marble with good miracles, the same story applies to wine. Not to mention that I wanted him to be close to the ally. In the end, I ended up alone far from the alliance on stupid miracles. Simply the most active took the good islands, the one who had obligations will have to wait a long time for someone to either delete or move cities to premium places. Currently the server is full, I have no idea where to go with the cities. But it is what it is. I believe that over time the people in charge of the game will try to find a solution to this problem.

    Yeah I hope so too that there will be something done about it because it will probably dissuade new players from joining the server, at least personally I was about to leave it until my new friend svenskar helped me out

    Hi everyone, I'm a returning player after many years, been playing at Kalliope mostly but I've recently started a kingdom in Ares Global 1, haven't had any luck yet finding marble islands to move town to though, the best I could find so far is an island with 15 towns but all other nearby resources full, what do you guys think about this? Do you have any tip for me? have already looked extensively around the edges and random scrolling