Posts by play

    With the level of buildings uncapped, the effect of the Sea Chart Archive is limited to a 90% travel time reduction. Also, as far as I know, the Sea Chart Archive has no effect on journey to any island with distance less than 2. This raises the following question: if we upgrade the Sea Chart Archive enough, will we get a 30% travel time reduction on journey to any island of distance 2, thus making it faster to go to an island of distance 2 than to an island of distance square root 2 (=1.414...>1.4=2*(1-30%))?

    The SCA does reduce the time for 2 islands away

    • level 1 removes only 8 second - not by much but it is reduced
    • Level 9 removes 1 minute 27 seconds


    Source: https://ikariam.fandom.com/wiki/Building:Sea_Chart_Archive

    That is what I said: "the Sea Chart Archive has no effect on journey to any island with distance less than 2"

    With the level of buildings uncapped, the effect of the Sea Chart Archive is limited to a 90% travel time reduction. Also, as far as I know, the Sea Chart Archive has no effect on journey to any island with distance less than 2. This raises the following question: if we upgrade the Sea Chart Archive enough, will we get a 30% travel time reduction on journey to any island of distance 2, thus making it faster to go to an island of distance 2 than to an island of distance square root 2 (=1.414...>1.4=2*(1-30%))?

    Regarding using favour to buy ambrosia. I would suggest setting the price to be 3000 favour. It is technically possible without spending (Stockpile 2500 favour, all daily task finished without collecting favour and cinetheatre not watched, purchase 1 day premium (-800) at something like 07:30 local time (1700 favour left with favour cap doubled), collect favour from tasks and watch cinetheatre (+650, 2350 favour left)), pray to Zeus that you get good daily tasks the next day, finish all tasks and collect and watch cinetheatre (+650, 3000 favour).

    I am the diplomat of my alliance, therefore I named my towns with PenX for the X-th town. I currently have 14 towns so the last town is Pen14. If I build by 15th town and name it following the pattern, will I be banned (because the town name resembles the private part of a man)?


    Same case, but if I didn't make this post (thus there is no proof that I knew the hidden meaning), will I be banned?

    Suppose instead of PenX I now name my town PigeonX, with the 15th town, the characters that have a hidden meaning are still there (although separated), will I be banned?

    Greetings (username)!


    Zeus has broken through the dark clouds, with his countless thunder bolts ready to devour anything which comes too close! Can you keep your cool and appease it?


    Set your sails and offer your sacrifices between 13.08.2024 09:00:00 and 15.08.2024 14:00:00! But be on your guard:


    Coordinating your ingredients to make a meal for such a great god will really take it out of your chefs, so you will only be able to dispatch meat or seafood per offering, not both at once.


    Considering how many wives Zeus has, he will not be able to choose what he likes more, so at times he will hate a particular ingredient which will be at a major disadvantage. Nevertheless, that will give our other ingredients the chance they need to please Zeus! Depending on the phase, certain ingredients will be more unappetising and others tastier in offering for Zeus.


    Best of luck,

    The Ikariam Team

    Concerning Day 11:

    Quote

    Note: Due to the different ways in which the individual views display the values, the rounded values were also recognized as correct.

    I sent the unrounded value, which is 4199.6475, is this recognised as correct?

    Concerning Day 18: Is it ok to send the pretax income?

    Regarding Day 21, (just in case I didn't get the pattern right) if my answer is different from the official answer, but I could still come up with an explanation that fits into all three birthdays, will I be considered correct?

    Concerning today's question:


    City A: Town hall at 38, 4,724 maximum citizens, temple at 38, 72 priests hired

    City B: Town hall at 26, 2690 maximum citizens, temple at 33, 922 priests hired

    City C: Town hall at 32, 3660 maximum citizens, temple at 40, 1527 priests hired

    City D: Town hall at 33, 3820 maximum citizens, temple at 38, 962 priests hired

    City E: Town hall at 44, 5924 maximum citizens, temple at 40, 178 priests hired

    In order to be able to build a temple, one needs polytheism, which requires well construction a few steps back, and yet the numbers of maximum citizens are just of the level without any research boost (for city D it is 10 less).

    Update: the completed task did not rest on the new day. My completed "Raid a Barbarian Village" and "Start a Pirate Raid" remain crossed out and the collect favour button has not repapered. I expect that will happen on the new week? Worst case, it will require all 8 tasks to be competed? The research one will delay that by weeks if so, and be impossible for some players! On the bright side my resource collection continues to accrue on the new day, so even my lower resource production for sulphur and crystal will get there eventually.

    According to the official thread of the update:

    • The tasks are reset daily at 8 AM server time, with the Passive, Easy and Difficult tasks being changed each day

    So instead of the original reset time it is 8 hours after that.

    I suppose if the first number changes it will be a major overhaul.

    Patch 8.0.0 gave us Lobby.
    Patch 0.7.0 (Patch number used to start with 0 before Patch 7.7.0) gave us the current barbarian kings.
    Patch 0.6.1 (There is no Patch 0.6.0) gave us the possibility of server merge.
    Patch 0.5.0 gave us the current layout.
    Patch 0.4.0 gave us depot.
    Patch 0.3.0 gave us reduction and production buildings.
    Patch 0.2.0 gave us action points, experiments and corruption.
    Patch 0.1.0 was called "Initial Release" on wikikariam.

    So this is an alternative way of asking whether it will be a big update or not.