It does say in the help tab that you receive 'temporary' trade ships, just was not mention for how long..![]()
Posts by Cassiopea
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HoF # 25
Sea battle near Melnais
(11.08.2026 7:17:08)
RED[SHAG] from Damien Hirst, Melnais, Polis, Oreo, Vinigais 5 A, Magic One, Vinigais 2 A, BLACK[SHAG] from Martin Creed, Vinigais 5 A
vs
Scorpion[RαGηα] from Polis, Damien Hirst
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Ram Ship............................358(-342) - Ram Ship............................233(-341)
Mortar Ship...........................136(-0) - Mortar Ship...........................150(-0)
Steam Ram...........................337(-163) - Steam Ram...........................144(-255)
Rocket Ship...........................93(-67) - Rocket Ship...........................80(-95)
Paddle Speedboat......................150(-0) - Paddle Speedboat......................100(-0)
Balloon Carrier.......................41(-19) - Balloon Carrier.......................72(-47)
Tender................................210(-0) - Tender.................................20(-0)
Fire Ship............................17(-210) - .............................................
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Generals............................-9,332.00 - Generals...........................-11,801.00
Offensive points....................29,502.50 - Defence points......................23,330.00
Damage Received....................466,600.00 - Damage Received....................590,050.00
Damage Percent............................44% - Damage Percent............................56%
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Winners: Scorpion[RαGηα]
Losers: RED[SHAG], BLACK[SHAG]
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HoF # 23
Sea battle near Flints 3
(11.08.2026 6:52:02)
BLACK[SHAG] from WineD, Flints 3, Abramovic, Vinigais 5 A, WineP, Oreo, RED[SHAG] from WineD, Oreo, Vinigais 2 A, BARS M KOL
vs
Scorpion[RαGηα] from Polis
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Ram Ship............................201(-396) - Ram Ship............................140(-360)
Mortar Ship...........................168(-0) - Mortar Ship...........................250(-0)
Steam Ram............................187(-13) - Steam Ram............................88(-312)
Rocket Ship..........................127(-73) - Rocket Ship...........................62(-88)
Paddle Speedboat......................180(-0) - Paddle Speedboat......................150(-0)
Balloon Carrier.......................38(-44) - Balloon Carrier.......................41(-59)
Tender................................210(-0) - Tender.................................20(-0)
Fire Ship............................15(-682) - .............................................
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Generals............................-9,796.40 - Generals...........................-13,404.00
Offensive points....................33,510.00 - Defence points......................24,491.00
Damage Received....................489,820.00 - Damage Received....................670,200.00
Damage Percent............................42% - Damage Percent............................58%
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Winners: BLACK[SHAG], RED[SHAG]
Losers: Scorpion[RαGηα]
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HoF # 21
Sea battle near Martin Creed
(11.08.2026 7:16:04)
BLACK[SHAG] from Abramovic, Martin Creed, Melnais, Vinigais 5 A, RED[SHAG] from WineD, Martin Creed, Oreo, Vinigais 2 A
vs
Scorpion[RαGηα] from Polis
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Ram Ship............................253(-344) - Ram Ship............................340(-360)
Mortar Ship...........................126(-0) - Mortar Ship..........................150(-48)
Steam Ram............................155(-45) - Steam Ram...........................238(-262)
Rocket Ship..........................122(-78) - Rocket Ship...........................84(-97)
Paddle Speedboat......................120(-0) - Paddle Speedboat......................100(-0)
Balloon Carrier.......................42(-40) - Balloon Carrier.......................72(-48)
Tender................................210(-0) - Tender.................................20(-0)
Fire Ship............................11(-542) - .............................................
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Generals............................-9,464.40 - Generals...........................-13,223.20
Offensive points....................33,058.00 - Defence points......................23,661.00
Damage Received....................473,220.00 - Damage Received....................661,160.00
Damage Percent............................41% - Damage Percent............................59%
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Winners: Scorpion[RαGηα]
Losers: BLACK[SHAG], RED[SHAG]
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Due to our previous thread being archived, we make a new one

HoF # 18
Sea battle near Moonlight Drive
(05.08.2026 20:24:27)
BLACK[SHAG] from Mystify, Moonlight Drive, RED[SHAG] from Metal Fife, Moonlight Drive, MetaPhor
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Scorpion[RαGηα] from Polis
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Ram Ship............................819(-408) - Ram Ship............................476(-312)
Mortar Ship...........................252(-0) - Mortar Ship...........................250(-0)
Steam Ram............................639(-11) - Steam Ram...........................379(-301)
Rocket Ship..........................246(-85) - Rocket Ship..........................142(-93)
Paddle Speedboat......................210(-0) - Paddle Speedboat......................150(-0)
Balloon Carrier......................121(-45) - Balloon Carrier.......................96(-53)
Tender................................200(-0) - Tender.................................25(-0)
Fire Ship...........................498(-724) - .............................................
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Generals...........................-10,432.80 - Generals...........................-12,872.00
Offensive points....................32,180.00 - Defence points......................26,082.00
Damage Received....................521,640.00 - Damage Received....................643,600.00
Damage Percent............................44% - Damage Percent............................56%
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Winners: BLACK[SHAG], RED[SHAG]
Losers: Scorpion[RαGηα]
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Display MoreDisplay More
Dear players,
on 27.10.2025 13:00 CET we will be updating the PTS (lobby-test.ikariam.gameforge.com) to version 15.2.0
The same version will be released to the live servers on 29.10.2025 between 10:00 CET and ~14:00 CET.
The version contains nothing players will really notice but is needed for backend operations and system maintenance.
During the maintenance, the servers can experience several brief periods of inavailability and it is advised to wait out the maintenance timeframe completely. It is strongly recommended to NOT perform any account transfers shortly before or during that timeframe.
Same goes for any bigger fleet movements.
We apologise for any inconvenience this may cause and appreciate your understanding.
Your Ikariam Team
Discord is blocked at my work, I had no idea why I could not log in my account yesterday...
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No, unless you are going for extra points to be added to your total score without any other advantage.
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Are you sure they relocated and not abandoned the colony?
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Can't access s61-en, s60-en works ok for me.
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If he traded troops his trader score would rise, wouldn't it?
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Actually, it be nice to have a list with all new maximum levels for all buildings, where you still get something and you do not just build them for points.
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Does the hideout above lvl 60 allows you to hire more spies and have better anti-spy defense? I checked the changelog, but it only mentions minimum training time.
Also does shipyard beyond lvl 38 further reduces ship constructing times?
Depends on the Town Hall
If you have say lv 35 Town Hall, a lv 43 Hideout with 43 spies working for your defense cap even the easiest infiltration missions to 95% risk
So even if you go for lv 60 hideout, you are already capped.
But when you upgrade Town Hall a few levels, you gotta compensate with more Hideout levels and spies working as counter agents
I am pretty much sure that the Enemy Hideout level was also in the formula, so now things are changed - you are not capped with 32 Hideout and 43 spies if the enemy is above 60This does not answer my question - all I am asking are the shipyard and hideout upgrades only for points or they actually give you advantages.
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Does the hideout above lvl 60 allows you to hire more spies and have better anti-spy defense? I checked the changelog, but it only mentions minimum training time.
Also does shipyard beyond lvl 38 further reduces ship constructing times?
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I thought you could merge manually...I am sure that is what happened with this player.
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Pangaia is a global server, so there is no Turkish pangaia or Serbian pangaia. Actually there is no Serbian servers, they call them Western Balkan servers. Another, but free way to move to new server is to let your account ghosts.
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Does the team actually have a plan or is it it just tinker with stuff to keep idiots playing until the cow dies?Deffo the latter! This is exactly how I imagine this whole "update" goes, cept there is no team but one person changing numbers

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Thank you JamesBond79 ! This is exactly what I wanted to see and expected, but wanted to make sure

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Can someone from test server explain this one:
- the bonus granted by the workshop upgrades for Land and Sea units is now 5 times higher than before
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It is not gone, but they increased the defense and decrease the attack, so naturally units/ships will die less and battles will be longer - which is the opposite of what most people asked for


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Nothing about docs and tenders though...