ืืืืืช ืืคืื, ืืื ืืื ืื ืืคืจืกื ืืช ืืงืจืืืช ืืืจืืืื ืืืชืจ ืฉืืืื ืืื?
Posts by -MjolniR-
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ืื ืืงืคืืฆืื ืืืืืืื, ืชืืฉืื ืฉืื ืืชื ืืจืืฅ 5 ืืืืืืช ืืืื ืืชื ืืืื ืืืืืื ืืช ืชืคืืงืช ืืืฉืืืื ืฉืื ืืืืฆืืจ ืืืื ืืขืจื ื30 ืืืื ืื ืืคืืื ืืืชืจ.
ืื ืฉืื ืืืื ืคืจืืืืจ

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ืืคื ืืคื ืืืืืชื ืืจืืืช ืืชื ืชืืืข ืืืืื ืืืื.
ืืืื ืืื ืืื ืจืืื ื ืงื ื ืืืงืคืฆื ืื ืฉืจืคื ืืืืืฉืื ืฉืขืืจื ืืื ืืืืื ืืืืจืื ื ืฉืื ืืื ืฉืืืจ ืื ืืคืฉืจ ืืขืงืื ืืืืช.ืื ืืคืฉืจ ืืืฉืืื ืื ืืช ืืืืืื ื ืฉืืื ืืืืืฉ ืืืืจืื ืฉืื ืจืืค ืืื ืืฉืืืฉืช ืืืงืืืืช ืืจืืฉืื ืื, ืืืื ืื ืจืืื ื ืฉืจืคื ืื ืฉื.
ืขืืฉืื ืืฉืืื ืืืขื ืืื ืช ืืื ืื ืฉืืืฉืช ืฉืืงื ื ืืืคืชื ืฉื ืจืืค ืืืืจื ืืืืื ืืืขืืจื ืืืืฆืื ืืช ืืืจืืช ืืืืืฅ, ืื ืืืื-300 + ืืื ืืจ ืืืื ืืืืืช ืงืฆืช ืืืชืจ ืืืืื.

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I'd say levels 22โ30 are the high end of upgrades. And those levels are ALWAYS obtained through this method of investing money and using Hades.
If you already have a big account before v14 , levels 22-30 are reachable in several years also for f2p players, just farm and convert resources via the premium trader.
The high end of upgrades should be 30-40 according to the units, when you start to have limitation due to warehouse levels (you cannot start up that requires more crystal than you can stock in a city)
I would somewhat agree, although v14 came out on 5/25, which means F2P players didnโt have enough time to upgrade to levels 22-25 (on speed boats and balloons, at least-and Iโm not even talking about levels 25-30...).
And the units that cap at 40 are probably the cheaper ones, like hops and swords. Navy is much more expensive.
Speed boats and balloons at level 30 are the highest Iโve seen. Iโve also seen ram ships at level 30 (on both attack and defense) and steam rams at around level 22. -
Yes, it all comes down to how much crystal you invested in upgrades (and also the correct upgrades), and how much money you're willing to spend on buying general banks through Discord servers in order to destroy those generals on yourself while using Hades - and upgrade your army even further to higher levels.
I'd say levels 22โ30 are the high end of upgrades. And those levels are ALWAYS obtained through this method of investing money and using Hades.
P2W? Yes.
Will it change? No.
Is this the saddest state the game has ever been in? IMO, yes. -
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From what Iโve seen, the โgapโ you need in order to have an advantage is about 3-4 upgrades. Letโs say speed boats have level 15 attack against balloons with level 18โ19 defense-the balloons will take 0-1 casualties per square. (Not precise data, but those are approximately the numbers.)
That is quite insightful. And it does make difference. Maybe not noticeable in short attacks, but after 10 rounds of such a difference it totals to 10 balloons after 5-10 rounds - which is considerable.
On another note, faking is not the same as waving:What he described is attacking full formations with incomplete formation in order to:
either determine presence of force - probing (if spying is not possible but you still need some insight)or to grind down back lines before launching a full scale attack in which you'd then wave your troops for damage control
In case of probing, based on how much of the army has scattered, you can determine if there is a full formation, or not. I can't remember the exact numbers, but just by looking at what has scattered you can have at least some insight.If you want to grind it down before going in for full attack, you need bigger force in order to compensate for that scattering. So by eliminating back lines, you reduce enemy damage output thus making a huge difference in final score once you launch full attack. It is important for the enemy to be offline though (best without Hefe on - which is rare if you are at that level of development - and still the scattered numbers might indicate if Hefe is on or not).
The true difference isnโt only the balloons. If youโre not losing balloons, youโre also destroying more rocket ships, which means youโre taking less damage to your front line. And if youโre destroying more of the enemyโs balloons, youโre losing fewer rockets and dealing more damage to the enemyโs front line.
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Could you explain what "fakes" means?
1 ram, 30 paddle and 6 ( or 5 before V14) balloons vs a full formations in order to completely destroy opponent back while he is parking offline. This way you can destroy all the opponent formation except for steam rams and rams. ( yes you can also destroy second line and fire ships after third line is gone). If your up are much better so you lose no balloons basically you can destroy opponent formation at quite 0 general cost.
And how do the slingers work for you instead of carabineers?
They do NOT work. Just i have stopped to play competitive about 2 years ago and i just wasted my crystal and tried against barbarians.
Ohh, thatโs what I meant when I said โwavingโ in my first comment. Yes, thatโs still the way to go.
Thank you for the replies.
Infinite scaling does impose high priority for crystal. It would seem that around ~10 levels of difference it starts making impact on the battlefield, and ~20 levels for the sea (for most units, some benefit more, some a bit less, so give or take a couple of levels before seeing difference). So there is a buffer zone there, as long as there is cycling of units. In the long run though, it seems that effects amplify as units spend more and more rounds in battle. So technically waving is now important more than ever.
This is good news and bad news. Bad news for bigger score difference encounters, good news is that tactics are now crucial, and this gives more room for new tactics and situational awareness. It brings asymmetry to the battles, and well coordinated groups that cooperate in development will have much higher ceiling of success compared to relying on brute force.
From what Iโve seen, the โgapโ you need in order to have an advantage is about 3-4 upgrades. Letโs say speed boats have level 15 attack against balloons with level 18โ19 defense-the balloons will take 0-1 casualties per square. (Not precise data, but those are approximately the numbers.)
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And, if I understood correctly, the max lvl is 20?
It should be infinite.
My higher up is slingers attack up at level 33
But if you look at how they spent their crystal (on navy; land is a different story), you'll find that about 75% of it went toward the balloon/speedboat upgrades I mentioned, and 25% went toward all the other ship upgrades.
It also because balloons and paddles are used in fakes
Could you explain what "fakes" means? I'm not from the English servers/community, so I'm not familiar with all the terms.
And how do the slingers work for you instead of carabineers? Is there a "tipping point" in upgrades where you start seeing the slingers work better than carabineers? -
From what I've seen so far, the "meta" is:
On navy, balloon armor and speedboat attack are the most important upgrades.
On land, it differs, but mostly I've seen people going for balanced gyro upgrades, with a little bit of armor on the balloons.
And that's because waving is still the best fighting tactic for large-scale wars, allowing you to destroy the most generals in the shortest amount of time.
Of course, people also upgrade swordsmen (evenly), hoplites (evenly, with a bit more armor), carabineers (attack only), mortars, and rams. The same applies on the navy side.
But if you look at how they spent their crystal (on navy; land is a different story), you'll find that about 75% of it went toward the balloon/speedboat upgrades I mentioned, and 25% went toward all the other ship upgrades. Hence, you can tell how important those two upgrades alone are.
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ืฉืื ืืืืขื ืืกืงืืจืื
MjolniR
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ืืื ืืื ืฉืืงื ืืืืจ ืฉืืฉืคืืข ืจืืืช ืขื ืืืฉืืง. ื ืืืืชื ื ืืื ืืจืื ืืฉืจืช ืืื ืืืืช ืื ืืืืชื ืืฉืืื ืงืื. ืืืื ืืืืื ืืงืืืื.ืืื ืืืจื ืืจืื.
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ืืืจื ืืื ืจืฉืืื ืืกืืื ืื ืืฉ ืืฉืื ืฉืืื ืข ืืื ืืืงืคืืฅ.
ืืื ืืงืจื ืืื ืคื ืืกืคืืง ืืืืข ืืฉืืื ืืขืืืจ ืื... ืืืื ืืื -
ืืฉ ืื ืืงืคืฆืืช ?
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ืืืืืืื ืืืื ืืืืก
ื ืฉืื ืืฉืืชืืฃ ืฉื ืงืฆืช ืืืืืช ืืขื ืืื ืื ืื
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ืื ืืืืื ืขื ืืืืืื ืื ื,
ืื ื ืืืฉืืช ืื ืืืืชื ืืืกืืฃ ื ืงืืืืช ืืื ื ืืืชืงืคื.ืืจืืข ื ืจืื ืฉืฉื ื ืืฆืืืื ืืื ืฉืืืื ืขื ืืชืจืื ืงื ืฉื 1.5 ืืืืืื ืืจืืค. ืืื ืื ืืืฉืื ืืก ืืื ืืืืืง ืืืืจื.