thanks for the reply! I checked that page, it didn't anything about a wall :(.
do you know if there's a battle simulator or calculator of some sort? Where you can put in the the troop/ship units and wall on either side to simulate various outcomes?
Posts by ReturnOfKing
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what i'm confused about is that the guides say artillery (e.g., rams, catapults, mortars) break down walls but in battle reports, the frontline infantry is losing hp and dying? Im confused about how this works. I would have guessed that infantry wouldn't do anything until the artillery has broken down the wall
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The "I know a guy who knows guy who knows a guy" game can go far.
One guy I knew, used his accounts, from the first merge, to donate to his islands. Now with the graveyarding, those donations get cloned... Thinking in terms of decades, it's a viable strategy which will give huge results.
Starman
what's graveyarding? how do resources get cloned?
If you have multiple accounts on multiple servers, you can go inactive on one and after an amount of time (depending on the growth of the account, max like 2 months I think?) the account will enter asphodel or the game's "Graveyard".
You have to pull it out by transferring it to a world server. The benefit is you collect multiple town teleports (so imagine having 10 town teleports for every single colony you own) , the donations your account has made to prior islands and resource booster rewards.
This was the Ikariam team's way of avoiding deleting premium feature accounts while still preserving their opportunity to play the game once/if they return.
Some people have amassed so many alt account they are able to merge over like 11 of them to a server and hold islands, supply players with gold/militaries, and so on.
Huh, how does that work. re-multi accounting? Is that said player effectively multiaccounting with alt accounts? Or when you say that they "merge" is that idea that a bunch of their accounts all merge their towns and cities into one super account? -
You guys may have seen me posting recently. Trying to get back into the game. This was something I dont think I ever understood 100% in the old days either and I find the in-game and wiki guides to be severely lacking in explaining the basics.
I recently started trying to get a feel for things by attacking a nearby inactive. So from my understanding artillery units are primarily used for tearing down walls rights? And none of the other units can tear down walls? On the actual battlefield why does heavy infantry throw itself against the wall first just to die? Shouldn't it let the artillery do it's work to tear down the wall?
I've tried a few different variation of an attack to get an understanding of it and I'm sad about all the units dying against a level 2 wall! my poor citizens

Additionally, and maybe more importantly, is there a battle simulator of some sort? Where you can put in the the troop/ship units and wall on either side to simulate various outcomes? Feel like it'd be a great feature and would make this much more active and playable. -
The "I know a guy who knows guy who knows a guy" game can go far.
One guy I knew, used his accounts, from the first merge, to donate to his islands. Now with the graveyarding, those donations get cloned... Thinking in terms of decades, it's a viable strategy which will give huge results.
Starman
what's graveyarding? how do resources get cloned?
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For this specific message it means they spied on your garrison/army/navy. Spies have a in-game lore explanation where they give the soldiers on duty wine and they end up so drunk the spies are able to count how much military you have and report to the enemy ruler.
Also this message means that the aggressor's spies succeeded in finding the information. and you may have an attack on the way if they deemed your storage attractive enough.
thank you for the great explanation! it's better than anything else i've seen online. Are you referencing a blog or something with more information I could reference for later or just your own knowledge?
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I mean technically there are ways to abuse this.
If someone wants to "wash their resources" all they have to do is arrange for someone (alliance or other) to pillage their resources off the account and trade it to them or just send it to them.
Honestly, you could go further and just have both players in the same alliance or someone outside the alliance pillage use an alt account to pillage resources and have the main player who needs them to also pillage said resources from the alt. There is no inherent "cheating" there as the pillaging is fair game and there are no strict rules on pillages resources coming into possession of a main account holder via third party.
This is how people get away with Banks for armies/navies. The "I know a guy who knows guy who knows a guy" game can go far.
haha i appreciate you writing out the explanation. this sounds way too intense and not enjoyable in my eyes. I rather enjoy the game than worry about progressing like this! I hope others will share in that sentiment
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this sounds pretty familiar to rules last time i played. why are folks complaining or making a big point about multi-accounting giving unfair advantages? this sounds like it'd give no benefits.
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Just returning to the game after a few years away. Occasionally, when i'm trying to refresh my knowledge or look something i will find a forum post that pretty much makes it seem like multi-accounting is thing and that everyone is doing it? Is that right or am i misunderstanding it?
the game guides seem to indicate it's still not allowed. I don't want to break the rules but i also don't want to be at a competitive disadvantage if everyone is openly getting this advantage but me.
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I'm returning to this game after many many years! it's been fun so far. but i have a lot of catching up and figuring things out again of what's different. I opened my account this evening and I have message from my mayor that says this: "
Some of our men were caught drunk whilst on duty. We have taken disciplinary measures.
??? What does that even mean? I couldn't find anything on the internet about it either. I feel like i notice lots of these things in the game where they won't tell you what something actually means. i bet it dissuades lots of new users from continuing!