Posts by Reaver

    Before I start, please do NOT move my thread again into "Recruited less troops as requested", because this is NOT the same issue.


    I play on server RO Lips.

    The issue is that we cannot train troops, where the required number of citizens for that specific type unit is greater than 1.

    The issue comes from the fact that, on that server, the number of required citizens for terrestrial army is less than on a normal server.

    For example, in order to train 1 Steam Giant we only need 1 citizen instead of 2.


    Next, in my screenshots, you can see that even I have 79 spare citizens in my town, I cannot train 50 Steam Giants, which only require 50 citizens:



    Hi,


    I am on a special server where the number of required citizens to train troops is smaller then the normal one.

    For example, a Steam Giant only require 1 citizen instead of 2.

    Now, when I try to train some troops, even though I have the required number of citizens, I cannot do the training, because I get an error saying that I do not have enough citizens, even though I have.


    Attached, there are images with available citizens and required citizens to train 70 SGs.

    And, of course, the image with that red message is the error.


    Hi,


    I don't see an issue with any of your points, there.

    Several years ago, when I saw that multi-accounting is legal, and many are doing it, I said: OK, I'll make a few more accounts on different servers, make them fat, then graveyard them and bring them to my server: all legal, with IP sharing, no contact. Then, I just started collecting woods from islands and donate with the secondary accounts.

    Now, since I have multiple accounts, what is stopping me to also gather piracy points and help a member of my alliance, not just with the main account, but with all of them?


    The problem you are pointing here is not with the multies involved in piracy (like explained above), rather with the players having TONS of multies and controlling them through VPNs and basically doing all of this for himself. This is the problem.

    Hi,

    When recruiting troops on a server where the costs are reduced by the World Bonus, I can't recruit troops even though I have enough resources for them with the -25% World Bonus, because I don't have the full amount.

    For example, when training 30 rocket ships, I need 15k of Sulphur, but the displayed needed amount is 18k.

    If I have above 18k, I can train them and only 15k of my Sulphur will be spent.

    But, if I have below 18k and above 15k I just can't train them.


    Attached, a screenshot.



    L.E.

    Apparently, when training in another town, it took me full 18k of Sulphur for them, so I don't know where that bonus (from 18k to 15k) on other towns is coming from...

    I asked that because, in my case, I have the barracks at level 42 in 14 cities. And it takes 33s to produce 1 phalanx and 22s for 1 swordsman.

    This means that, during a round of 15 minutes (900s), I can produce a total of 229 troops (phalanxes combined with swords).

    If I remember correctly, there are much more casualties in the first line, during a round. And I didn't even take into consideration the air loss.

    Of course, if you have a large enough army, it will allow you stay in the fight and resupply, but the resupply production won't be even close to the number of casualties. So, sooner or later you will fall behind with troops, unless get help from alliance, or buy troops.

    PS If you're a ambrosia user, even if you're a "builder" you went to 2 just because you could convert with premium trader and 50/50/10 is better than 35/35

    Yep. You got me :D

    Although, I like more the fights than just monotonic building. If the time will allow, I will prefer fights over building, but I like to have a strong income, so I can produce big armies for a long duration of time.

    The reasons I chose type 2 server is:

    1. Because even a figher type server, from time to time will just get tired of fights and will settle down for a period (and during this period I will just enjoy the huge income and use ambro for buildings)

    2. I enjoy fights.

    You can't stack Pan with other Gods. You get more marble and wine, on that islands, but not more wood.

    If you also have Pan activated and want more wood, you will have to assign it to other islands.

    Anyway, everyone does its way, but for myself just Pan on every town seems the best option for resources income.

    Wait... what??? WHY would you activate all gods at once???

    Each god, gives a different bonus effect - One for Wood, One for Wine, then One for Marble, Crystal, Sulfur, Gold, etc. ...


    So, if you want more of each, then you have to have each activated.

    I know that, but why activating them all, and consume 600 favor, when you can just activate Pan and you get its benefit on ALL islands with just 100 favor?

    Anyway, wood is the most demanding resource.

    It's quite simple: Shrine requires 100 favor each 3 days, watch the video at Cinetheatre each day and will give you 150 every 3 days (more than enough to keep your God pleased).

    After just one week on the new server and I already have almost the same production as on the old server. Few days needed and I'll reach that production.

    I can tell for sure that at the end of those 30 days, I will have a much bigger production than I had on the old server.

    Yes, I lost resources from the potential higher production (on the old server) during these days (on the new server), but by the end I can tell that I will get back that "potential production" loss.

    I had 3 different islands where I attacked the barbarians (they were L49 on all 3 of them).

    After the migration, I ended up with 1 island with L49 barbarians. Don't know why, but the other 2 did not migrate also :D