Posts by Reaver

    I wasn't sure about that period, this is why I asked.

    Thanks for clarifying. So, for round 1, we should choose the target server no later than 31.03.

    Hi!


    The merge is going through the same process as the last merge?

    For example, the first round, starting at 17.03: players will have 30 days starting with 17.03 to choose the new server, then the actual merge will take place on 17.04? And we will have again, 30 days of short duration upgrades on mines?

    Yes, it is a gyro vs gyro world now. Balloons are pointless, so whoever manages to kill the opponents gyros, just after that moment can bring balloons to the fight.

    So gyro upgrades (both off and def) are very important.

    Hi,

    My entire army just vanished during a small fight, right after the update from 04.02.2026. My army size was about 180k+ troops.


    Server: RO/Lips

    Player name: Reaver

    Player ID: 100535

    City Name: Bellatrix

    City ID: 5074


    I was in some fights with some guys on the island where my above city is placed.

    This is the events timeline:


    Time: 18:17:59. My army from a previous fight in that city:


    Time: 18:26:59. The attacker comes again, but I send all my army away, so the attacker will only fight the wall:


    Right after the first round starts, I retreat my army, which returns into the city, during the wall fight.


    Next, the attacker sends mortars, so I decide to join my army, by pressing the blue button from the city island View: "Join Ground fight".

    At this point I do not get any message (normally I should receive a message that my army has joined the fight).

    Looking at the military movements, my army did NOT join the fight.


    Time: 18:41:59. The fight ends, without my army:


    I am puzzled. I look into the city: there is no army.

    Looking into the city barracks i just see 0 everywhere!!! Not in the military movements, not in the barracks view, not scattered. My army is nowhere.


    The army was not dismantled away, by mistake, lets say, since the citizens are not full:



    The army you can see in the first image, is just GONE, for good. And I have enough gold, about 978M, so there is no way a gold issue.

    My military score dropped from 520k to 236k, my gold income increased from -350k to +90k.

    Two days later, my army is still missing from that city!!!


    This is a SERIOUS issue in this game, after this update, since it is so easy to loose over 180k troops!


    I already opened a ticket to Ikariam Support, I was asked for pictures and details, but that's it.

    I really hope you can do something to bring my army back, no matter what, but also do something to this update, because if it happened to me, it can happen to anyone starting this point.

    It appears that the balloons need to have the armor at least 2 levels behind gyro attack, in order to survive, and they barely survive.

    So, L22 off gyro is 15.85M crystal while L20 def balloon is 17.1M crystal.

    So, yeah, seems about "right" to pay way more to have equal forces....


    To have quite real eaual forces, the balloon need to be actually 2 level above gyro attack, so we are comparing 15.8M or crystal just in one level invested with 44.4M.

    So, that 3x you just mentioned is actually the opposite way!

    They should reset the system, cap the levels and give players lots of ambrosia to offset this headache. Christmas is just around the corner, there's still time to undo this mess.


    If they want to make workshops useful, maybe they should apply to other things such as doctors, cooks, trade ships or even new fighters that contribute, but does not dictate the victory such as hoplites and swords. In fact, spearmen, slingers and archers would be nice to improve, that way players wouldn't avoid them like they always do.

    There's nothing wrong with the system in and of itself. Someone with 10x your score should only have 3 additional upgrades assuming you both prioritize upgrades the same. As upgrades get higher and higher, there's less and less of a difference between 3 levels, too.

    Someone with score 10x LOWER than yours, but with access to dozens of accounts providing him with resources and gold will have 10-20 additional upgrades above you.

    And it will smack you REALLY hard. How about this??? Is this okay?

    Quote from Flaze

    Incorrect. Before the update, balloons were mostly used when the opponent sent in mortars, to break down a wall, or against steam giants Using them to conserve gyro never made sense


    I don't know about before the update, but I know I've used balloons recently to conserve gyros. It made for some ugly rounds, but they helped me take down a level 48 wall in 4 rounds.

    I don't know how are you using ballons to take down a wall. For that, mortars are required.

    Balloons, in general, are used in defensive, to force the attacker to bring mortars in order to take down the wall, this way balloons kills mortars, hence better battle report. Exactly as Flaze mentioned above.


    That was PRIOR to this update. Now, balloons are effectively USELESS.

    And don't tell me that you are using them to preserve gyros, because that is bullshit: you mean you throw in more expensive units (balloons) just to preserve some cheaper units (gyros)??? WHAT?!?!?

    Hi,


    Using the new battle system, with infinite upgrades, seems like the balloons are now just worthless.

    With just 5 upgrade differences between enemy gyrocopters (17 attack) and ballons (12 deffensive), the balloons just ALL die without inflicting any damage to the enemy 3rd line.


    Is this REALLY intended? Because it crashed the entire battle system of this game....

    Now, the balloons are just WORTHLESS!!!

    Not saying that this is the right place for your type of complaint, since it is clear that it isn't, but, since we are here, you ignored the most important detail, like your username on Discord :)

    So... what is the bug?


    When using Premium Account, you can gather double favor, which means the max favor is 5000.

    If your Premium Account expires, your gathered favor above 2500 remains, but you cannot get anymore until you spend it and get it below 2500.

    With the latest update, the Buildings in the Help menu are now limited to a range (50 I guess), which depends on the maximum building that I have.

    For example, if a building max level goes to 61 (like Forester) and I have no warehouse, the Help menu for Forester will show only the first 50 levels.

    Now, the problem is that the Help menu differs from a city to another. For example, if in one city I have no Forester, the Help menu will show me up to L50, but on a city where I have L11 Forester it will show me from L8 up to L57.

    So, now the Help menu is dynamic depending on the selected city? Now I have to take care also to select the biggest city, if I want to see more levels in the menu?

    This does not seem right to me.

    Right, and exactly as I said, this is not fair. Before this update I was on #46. After the update I am on #48.

    For a fair scoring table, the high-score should be the same as before.

    If ALL the building costs are updated, then it's fair. If just some are updated, it's unfair.

    As construction costs change, the High Score will also change, right? :/

    Probably, but they should not.

    Since not all the building costs have changed, they should keep the score according to the invested resources.

    For example:

    Player A invested 100M resources in TownHall and he gets 1M score points from this (we exclude the reducers for the sake of simplicity).

    Player B invested 100M resources in other buildings and he also gets 1M score points.


    After the update, that TownHall would be worth ~35M resources (rough estimation). If the High Score will be updated to the new building costs, Player A will be downgraded in HighScore, while Player B will be not. Which is unfair, because they invested the same amount of resources into buildings.

    This is why they should not change the High Score.