Posts by Strange
-
-
Maybe if the battle happen outside the city it does not burn? I am not sure, you can test it on another city.
-
is the battle happening inside the city or outside the city(large battlefield)?
-
-
-
You can definitely go just by farming, i produce 5.4 mil resources per day if i want to build an army and start pillaging is just a waste of time.
-
-
Your ideas make no sense, people who paid for donation or troops will continue to pay but will be more expensive.
I understand you don't like the current situation but you can do better and actually come with some ideas, you didn't thought a second about the actual game/players/rules/consequences or if your ideas will really do what you want or will make some people richer(those who sells accounts and troops).
Learn a true fact, you listed a problem(friends invites who will spawn near you) for which they did something to change, but it really did nothing in the end because people who want will still keep places occupied with 3rd party accounts.
-
I see the point you are making but the same option can be use to hurt allies.
Let's say 2 allies send troops to defend you, you could kick the person with bigger army and left the other one be terminated.
Right now the decision to retreat is leaved to every person for their own troops and the alliance General, which should act in interest of the players in the alliance because is a leading position in the alliance and can be replaced if misbehave.
Basically i am against the idea because it can hurt much more than it can be helpfully.
-
As Tendo said, there is a strategy behind people be able to send troops to your towns.
The only reason i see not to allow them is if they are pillaging your farms on the island and you want to limit their access.
Can you give us another real reason why would you want to send away troops of an allied player?
-
To occupy a city you need land troops.
To occupy a port you need naval army.
If he has naval army, you can free the city(if he has no land troops) but you can't free the port.
-
To add more context to Draxo.
When you are occupied a player send some troops to do it.
But after he retreat the troops, he can still keep the city occupied as long as you don't rebel and free it.
In this case if he retreated even if you have no troops in the city you can free yourself.
After he retreat the occupier can also free your city but sometimes they don't want or forgot, so you need to do it yourself as you did.
So it is a good thing to check from time to time if the occupier have troops left in your city and if not free yourself.
-
-
Is an unofficial wiki page made by community.
If you hover above you will see it refers to research(what have you researched):
P - Pulley
G - Geometry
SL - Spirit Level
MR - Maximum Reduction(it includes the 3 research + lvl 50 reduction buildings)
-
They changed the system, in the old version maximum loading speed was 23 784 (lvl 47) and now the maximum is 321 600 (lvl 74).
If you want faster loading just upgrade the ports.
-
The goods are loaded in the same port one after another it does not matter if you use Merchant Ships or Freighters.
If you first send the action to transport goods with Freighters and them from the same city you send the action to transport goods to another city with Merchant Ships or Freighters the second action will happen after first end.
-
I do not think it is a bug, you didn't provide all the information, the military print screen is cut but it is clear you had other shipments.
If it was the freighters then that's the reason.
Freighters and Merchant Ships load on the same port.
-
That's probably because you had another transport which was loaded in 32 minutes, and when you send the second which load in 8 min it will actually load in 40 minutes
-
Pushing rule does not apply to piracy.
-
That could be done in 1 day, there are many strategies to grow fast an account for only donating and go to graveyard and then donate again.