Posts by Aspiazu

    Pero que abuso es este? Dejen a los chicos de PI tranquilos anda, si en acheron no eran capaces de hacer nada por si solos ahora en theseus menos aun jajajaja

    ET vino al server?

    Estoy casiteando bien tranquilo, nadie del server se atreve a atacarnos jajajajajaja


    Es fácil jugar a lo cagoneta, no me hagas sacar capturas donde las ordenes en PI es solo defender y tenéis prohibido atacar jajajajaj

    Es lo que tiene ser atacante y que nunca se atrevan a atacarte. ET creo demasiados traumas en Acheron, ahora ni se atreven a pisar nuestras ciudades jajajajaj


    Nadie esta llorando por el coloso, me es bastante indiferente. Solo estoy diciendo que hace un tiempo criticabas el coloso y ahora es tu mejor aliado y lo defiendes a muerte. Que vueltas da la vida verdad?

    Me pregunto donde quedaron los comentarios de lensoft donde decĂ­a que el coloso era de perdedores y fracasados.

    Tendré que ir al discord a rescatar esos comentarios?


    Un día mas demostrando lo hipócritas que son. Depende quien lo haga esta bien o esta mal. Que poco aguante tienen los E3G que dan coloso tan rápido.


    PD: Aun sigo sin ver una sola ofensiva en condiciones contra ET, mucho foro poco ika.

    I don't care whether we talk about offense or defense.


    Any unit upgraded to the maximum does nothing against any unit with 3 or 4 upgrades.


    I refer to the evidence. There's no point in spending 100M of crystal if the enemy spending 1M counters your upgrades

    What you say doesn't make much sense haha


    It is one of the most used ships in battle and exactly the same thing happens with all ships.


    Steamships at max level give +22 attack. The ship has 3320 damage. That's not even 1% damage. Any upgrade at max level is useless if the opponent has 2-3 upgrades.






    I understand what you're saying, but for example, the flamethrower ship has 1640 damage. What does it mean to get +30 damage by spending 50M of crystal?


    We're talking less than 2% damage at level max, they're improvements that are barely useful. The slightest improvement in defenses by a few levels counters all of the opponent's improvements.It's like throwing crystal into the sea, the update doesn't make sense.

    My feedback on the latest update:


    What is the goal of releasing these improvements? I've spent over 100M crystal, and in battles, there's absolutely no noticeable difference. It's basically like throwing crystal into the sea.


    Why not take the opportunity to fix an issue like "eternal battles" with this update? I think this would be the perfect time to make ships die much more easily, and in doing so, help reduce the problem of never-ending battles. For example, if currently around 50,000 generals die every 24 hours in a battle, why not increase that to 75,000 generals every 24 hours?


    The defense of units like rams, steam giants, flame throwers, missile launchers, subs, and balloons should be reduced so that many more die each round. And maybe by lowering their defense, the upgrades will actually have a more noticeable impact.


    As it’s been implemented, it’s useless—it’s just throwing resources into the sea.

    En Acheron ocurrió lo mismo, E3G atacaba a alianzas pequeñas con la excusa de que ayudaban a ET y ni conocíamos a esas alianzas jajajajaja


    Luego se dedicaban a amenazarlas con que o se hacĂ­an aliadas de E3G o que no pararĂ­an los ataques y saqueos.

    No será la primera vez que salgan alianzas pequeñas con este problema con E3G.... Me recuerda mucho a Acheron...