My feedback on the latest update:
What is the goal of releasing these improvements? I've spent over 100M crystal, and in battles, there's absolutely no noticeable difference. It's basically like throwing crystal into the sea.
Why not take the opportunity to fix an issue like "eternal battles" with this update? I think this would be the perfect time to make ships die much more easily, and in doing so, help reduce the problem of never-ending battles. For example, if currently around 50,000 generals die every 24 hours in a battle, why not increase that to 75,000 generals every 24 hours?
The defense of units like rams, steam giants, flame throwers, missile launchers, subs, and balloons should be reduced so that many more die each round. And maybe by lowering their defense, the upgrades will actually have a more noticeable impact.
As it’s been implemented, it’s useless—it’s just throwing resources into the sea.