Posts by Lili

    There are 4 Bosses.


    This is the third introduced to the game.

    It is still unknown how and when we will fight him, but for sure it'd be soon (means July, at worst August)

    I had good laughs at the expensive mistakes, thanks

    Don't waste crystal and gold on Rocket defense, 2nd line defense, Speed boat attack is half of what it should be, if you are not sure what to upgrade, ask first.



    between +10/10 and +15/15 costs normal amount of crystal without using premium trader too much or other ways

    Anything above +20/20 is 1bil gold and 500mil crystal and capacity in towns that requires actually developed account.

    Even accounts with 470mil total score show +15~20......but people with multies are +25 easily nowadays and Thrall even +35~+40

    Unless you face someone with submarines at level 15+ defence, then all your dreams will be over.


    Attack is essential in some cases as well.


    As I said to another group, one-shot rockets that die instantly, despite your carriers' attack, are one thing, but facing submarines with strong defence is a completely different story. They won’t go down easily to your carriers, even if your carriers have level 10 damage and 25 def.

    You should play the game.

    For real, subs are expensive and get melted with 22+ speedy ships and 6 carriers.
    Melted.

    I did obliterate over 100 Submarines in 5minutes, they die like flies.

    Yes,they really did make this game unplayable for honest players.

    Just learn to play instead of complaining about it. Up your storage, focus on the upgrades that matter, etcИ

    Huh? You a troll or something? Let me teach you how to play: Make 1+10 STRONG accounts (and by make, I mean Inherit with Gift system, which doesn't exist anymore or buy from the Black Market). Let them Dig on clustered Archipelagos.


    Step 2: Now buy 10-20 bil total donation accounts from Black Market to pump those islands to 6X/5X

    Step 3: Now, ask your friend to enter your alt alliance and rob you daily 10 of them.

    Step 4: You mirror each other and you rob his 10 farm accounts made in similar fashion.

    Step 5: Donate some ambrosia for x2 warehouse limits and reach 300mil cap

    Step 6: Make 25~27 lv speed paddle upgardes by converting any res to crystal with premium trader

    Step 7: Go to forums and type "Just learn to play instead of complaining about it. Up your storage, focus on the upgrades that matter, etcИ "

    P.S. Gold, as always is generated by thin air in this game *wink wink*




    What I wanted to get out of this is that the problem here is not with the v14 update. There is something to improve, of course, for example on land the balloon is quite unbalanced.

    The source of the problem, the possibility of multi, I think Badidol knows this, everyone knows it, but for some reason it is good business for GF that multi is allowed in the game..

    Wow has multiboxes, mmos open infinite clients (before your system crash)

    Be glad we live in the era of AI, should I spoil you how it all ends?

    But yeah too late for that in 2026, I have no solution sadly.

    You miss one critical point, normal players already dag and invested their spare 20~40mil crystal in upgrades, while multies and richlings invested over 1 BILLION crystal in upgrades, therefor your point is really super valid, yet not possible for an ordinary player to achieve anyway.

    Ikariam is the epitome of bad balanced game.


    P.S. shhh don't say anything about gold, please, it is magical and comes from thin air.

    If i can advice you, go only to upgrade paddle attack. If next paddle attack up requires 50m crystal and you could do other different 10 ups to other ships, ignore them and just go for up paddle attack. If you want to remain competitive in naval combat it doesn't matter about ram or fire ship, you just need to be sure that your opponent lose >= number of balloons than you.

    would you give the same advice for land army too?

    Yes but it requires strong, developed account and a whole Green island.

    If you don't have those, the tactic is invalid.

    Well Alliance player 1 sends fleet to alliance player 2 and from there sends some of the fleet to a third town of alliance player 3 who has ongoing navi battle.


    1 minute after the fleet is send, arrow is used to fix the quantity of ships sent and upon arriving back, it scatters because of "block" that never existed and still has more fleet in said town of player 2, no battles happen at player 2 whatsoever - no blocks, message for scattering mentions after an ongoing navi "battle" in the town of player 3 ships scattered from a block..... even tho ships never arrived to player 3 to fight at all, because they were returned 1min after being sent.....

    Quote


    One of our fleets ran into a blockade on its way back from Player 3 to Player 2. The exhausted units had to scatter.

    x20 hp means x20 tenders (200hp heal x 400 tenders) still fills all units in this case, in fact tenders cap at 700 then diminishing returns, anything above is wasted.

    It is all pure upgrades

    Hahahahahaha


    BWAHAHAHHAHAHAHA

    Oh boy


    HAHAHHAHAHAHAHHAHAHAHAHA


    I mean....I told you so.....years ago

    wtf did I just read

    If I want to stay in vacation for 3-4 years I will.
    For free.

    And you won't touch my resources, greedy troll

    I honestly don't see what the big deal is with the new system, though, but that's probably because I played Ogame before Ikariam. In Ogame, you always had w/s/a (equivalent to Ikariam's upgrades, but for all ships and defense).


    If you want to go around attacking other players, this is a good system for you, because you're incentivized to upgrade your troops and the more you upgrade, the greater your battlefield advantage should be.


    Every post complaining about it is always around the lines of "what if someone has more upgrades than me?!" which, well, increase your upgrades, th

    The Balance of the game was around the fact that an account with 2million score can fight 1:1 against a player with 200million score and win.

    Now, developed accounts used to have the following advantages:
    1:Way More action points
    2:More attack and defense positions
    3:More Occupation and Block availability
    4:Way More gold income
    5:Less CDs of miracles
    6:Way Faster creation of troops and navy
    7:48lv walls


    But at least armies were matched. All you had to do was make gold, buy army and fight with an actual chance!

    And now, Ikariam BROKE the game. No more balance whatsoever.
    I have +6/6 Gyrocopters and when I fight against +12/12 (or more), by second round I lose 30 out of 40 per round, while the enemy loses 6.

    So I have to invest 5x more resources compared to the whale huh?

    Conclusion: Ikariam lost it's balance. Gameforge gave you the solution - buy ambrosia, buy crystal and gold, upgrade. That is their business model. Force players into a Pay to Play scenario.

    I am not paying. I am leaving.

    they do give you advantage.

    Does the hideout above lvl 60 allows you to hire more spies and have better anti-spy defense? I checked the changelog, but it only mentions minimum training time.

    Also does shipyard beyond lvl 38 further reduces ship constructing times?

    Depends on the Town Hall

    If you have say lv 35 Town Hall, a lv 43 Hideout with 43 spies working for your defense cap even the easiest infiltration missions to 95% risk

    So even if you go for lv 60 hideout, you are already capped.

    But when you upgrade Town Hall a few levels, you gotta compensate with more Hideout levels and spies working as counter agents


    I am pretty much sure that the Enemy Hideout level was also in the formula, so now things are changed - you are not capped with 43 Hideout and 43 spies if the enemy is above 60

    Their actions suggest they will shut down the forums soon to save costs from hosting it.

    No. We simply exchanged the link ingame from the less used platform forum to the already more used platform Discord.

    The forum is in no current danger of being shut down and there are no mid to long term plans to do so.

    Well that's good to know, considering many games closed their forums so far in favor to discord