Pangaia without account movements

  • Hello everyone.

    I'm not a native speaker so I will use translator for the next text. Sorry for my mistakes and feel free to discuss the idea.

    ---

    I propose the option of an international server, where it will not be possible to move accounts from the cemetery. In this case, all competition will take place in real time without the ability to teleport unlimited reserves of gold, resources and generals.


    For me and my fellow Ikariam players, the most attractive aspect of the game is the development and competition. But both of these aspects suffer from the ability to transfer a ready-made account with a development history of several years. This makes you lose the desire to play and compete.


    In my opinion, such a server will be successful among players, since everyone can be sure that their position on the server will depend only on their performance on this server, and no one will be able to “deceive the system” and bring “otherworldly forces” into the world.


    At the same time, I leave up the possibility of teleportation for ambrosia, since this is a natural income for game owners, as well as purchasing privileges on a specific server.


    All I propose is to eliminate the massive and free transfer, which destroys the concept of competition on each specific server.


    I hope my proposal will not be received with hostility. If similar topics have already been created, please do not be angry and provide links.

    Sincerely, IceVenOm.

  • Agree. Many people will support normal competition in new worlds.

    This decision will also have a beneficial effect on the amount of ambrosia purchased for city transfers and resource purchases.

  • In fact, we have many offers.

    Limit the number of army by development points.

    Increase the teleport limit to the server.

    Prohibit going on vacation if your gold balance is negative.

    We ask you to do at least something, because it is impossible to compete with this.

    But we are trying very hard.

    Без жалости! Без сожалений! Без Страха!

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    Информация. Осень 2025г. Альянс BSQ играет на серверах Pangaia 4 и Ares Global 2. Желающие присоединиться пишите нам на форуме и в игре.

  • Well. you cannot fully remove or disable this feature because then even the players who were created in this server won't be able to come back.


    About the rest - well, the only acceptable thing might be to restore the restriction that account movement is disabled in case if the server is opened less than 30 days ago. The rest is more a question about money and incomes...

  • You just don't want to change anything. I propose adding an additional teleport condition. Positive gold balance.

    I think adding this would be no more difficult than banning teleports when moving units.

    Без жалости! Без сожалений! Без Страха!

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    Информация. Осень 2025г. Альянс BSQ играет на серверах Pangaia 4 и Ares Global 2. Желающие присоединиться пишите нам на форуме и в игре.

  • Bring back gold heist to international servers. Bring back the robbery of some of the gold. 1%, 10%, no difference.


    Let there be a robbery of gold from the capital. There were several cases. We rushed to the shore, preparing for a long, long battle. When the bank got tired of this, it simply backed down and simply sat down under occupation. If there is a threat of losing gold, he will fight to the end and we will kill him.

    Без жалости! Без сожалений! Без Страха!

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    Информация. Осень 2025г. Альянс BSQ играет на серверах Pangaia 4 и Ares Global 2. Желающие присоединиться пишите нам на форуме и в игре.

    Edited once, last by Xomka ().

  • New Bank building

    The bank allows you to save the player's gold. Let the quantity be equal to the cost of the dry cargo ship at the port.

    Without a Bank building, gold can be stolen from any city. If there is a "Bank" building, gold can only be stolen from a city with a "Bank".

    Screw other bonuses to the Bank building.


    Draxo Dozens of options, choose any one. Suggest this to your employer. Do your job.

    Без жалости! Без сожалений! Без Страха!

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    Информация. Осень 2025г. Альянс BSQ играет на серверах Pangaia 4 и Ares Global 2. Желающие присоединиться пишите нам на форуме и в игре.

  • So, it seems that the topic is supported by many members of the Ikariam community, but there is no useful response from the administration.


    In this case, I will pose the question a little differently: how can the player community influence the fate of new servers? Perhaps organize something like a petition with signatures (likes on the forum)? Maybe then they'll notice us? At least 1 new server with similar settings will show how correct and expected the idea is.


    Or at least let us know that work is being done in this direction. It's a shame when conversations remain conversations and nothing changes.


    Best regards, IceVenOm.

  • Things are read and forwarded.


    Keep in mind that only a very small subset of players is active reading posts on this board and even a smaller subset of such users is registered here and beeing part of active discussions.


    As Gameforge is the owner of ikariam it is up to them when new servers are opened with which setting.

    We should keep in mind that gameforge gets money for payed ambrosia features like account transfers. So it might be, that there will never be such an server.

    lagu-ika_admin.jpg

    Sig und Ava made by Butterfly I


  • Thanks for the answer.

    If the problem is in activity, I can call all my friends from the game from different servers who do not log into the forum.

    As for the administration’s earnings from ambrosia, you didn’t read the first post carefully. I wasn’t talking about bans on the use of ambrosia, I was saying that widespread and unrestricted transfers kill the point of the game in development and competition.


    Of course, the administration itself decides when and which servers to launch. I just want to know how we, the gaming community, can convey our wishes and arguments.


    I'm glad to hear that our ideas are being passed on to Gameforge. I hope they will be heard.


    Best regards, IceVenOm

  • Draxo  lagu

    We want to abolish unlimited army banks. We want to make it more difficult to transfer an unlimited number of armies to servers.


    Here is a real example that happened about a month ago on Pangi 4.

    Our guys began to destroy the army bank of 8 million generals, in a few weeks more than 1 million generals were destroyed. The enemy teleported even more army generals to the server. Our soldiers were disappointed and went on leave for several weeks.

    I suggest you calculate how much ambrosia was spent on teleporting several accounts containing 9 million generals, and how much ambrosia our soldiers bought while playing on the server.


    Don't worry because there is no discussion, we can get people together, we have experience in starting discussions that lead to changes in the game.

    .

    I'll give you some suggestions later.

    Без жалости! Без сожалений! Без Страха!

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    Информация. Осень 2025г. Альянс BSQ играет на серверах Pangaia 4 и Ares Global 2. Желающие присоединиться пишите нам на форуме и в игре.

  • I will give, for example, in numbers, I will try to convey to you the main problems.

    At the moment, the Pangaya 4 server is 295 days old.

    There are 10 million generals in the PT-BR alliance.

    8 million generals are 500,000,000 resources.

    Next, I decided to select a squad of swordsmen; Without him, not a single army would have been built.

    500,000,000 resources is 8,333,333 swordsmen (this is 8,333,333 population from cities)

    Top gold 28.5 billion.


    Should I continue to turn population into resources, resources into time, population into time, and time into resources? I think already at the beginning of the calculations you will understand that these numbers are very complex for 295 days of play.


    Без жалости! Без сожалений! Без Страха!

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    Информация. Осень 2025г. Альянс BSQ играет на серверах Pangaia 4 и Ares Global 2. Желающие присоединиться пишите нам на форуме и в игре.

  • Attention questions.

    Will we, the players who buy ambrosia, be able to defeat these alliances in battle?

    Construction of a high-level Palace requires enormous resources and a lot of time to collect them.

    Will we be able to rob the owner of this bank?

    Will we be able to build our own high-level Palaces? And this bank will fly in and take all our resources.

    How much ambrosia will we spend to build a high-level Palace? Do we plan to spend ambrosia on building Palaces in the future, given Banks' threat?

    How much ambrosia will the bank owner spend? He already has the strongest protection, and as a result, unlimited time.

    I ask you to put on the scales the prospects of wasting ambrosia in the presence of the Bank and its absence.


    I know that somewhere in Germany there is a department that calculates how much ambrosia players have spent, and what made them do it, at what stages of the game they buy more ambrosia, and at what stages they buy less.

    Surely there is such a department? Eat?

    Без жалости! Без сожалений! Без Страха!

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    Информация. Осень 2025г. Альянс BSQ играет на серверах Pangaia 4 и Ares Global 2. Желающие присоединиться пишите нам на форуме и в игре.

  • I like this idea alot much like a SSF gamestyle with fresh hiscores for people to compete again. A new server where you can only play when account is created on that server. considering this game is already 15-16years old people have developed a playstyle to dominate on newer servers with older accounts wich removes the competition side.

    only CON would be people can't buy account transfer package to move to this specific server. there are plenty of other servers they can move to.

    Everything else is a win-win situation for everyone willing to play on such server.

  • You have to make a reasonable request, Gameforge will not compromise on functions that bring them money.

    A more applicable solution - when requesting a transfer between servers, the score will be perfected even though the XX:25 has not arrived. This will prevent players who are full of generals from passing and reaching the top of the table. Further streamlining can be done and research points can be deleted in the reserve without use.

    -Eden-

    GO|BA

    since 2009

    -With great power comes great responsibility-

    [âIMG]

    Edited once, last by -Eden- ().

  • You have to make a reasonable request, Gameforge will not compromise on functions that bring them money.

    Probably that's the reason why transfer is allowed - the more large players are moving accounts here and there, the more ambrosia gets purchased? And still, even with large players there is a high activity every time a new server opens, despite what is being posted here.

    A more applicable solution - when requesting a transfer between servers, the score will be perfected even though the XX:25 has not arrived.

    There are technical reasons why it's done only in specific times instead of immediately for every account.

  • You have to make a reasonable request, Gameforge will not compromise on functions that bring them money.

    Probably that's the reason why transfer is allowed - the more large players are moving accounts here and there, the more ambrosia gets purchased? And still, even with large players there is a high activity every time a new server opens, despite what is being posted here.

    A more applicable solution - when requesting a transfer between servers, the score will be perfected even though the XX:25 has not arrived.

    There are technical reasons why it's done only in specific times instead of immediately for every account.

    You are right that there are many profits from the fact that people transfer users, but if the score is calculated when requesting a transfer then there will be no general players = more real activity on the servers = more money.


    Technical reasons can be solved, what prevents a person from preparing a user with 100M research points in reserve and using them just after the transfer? A technical restriction (which I don't think is complex at all) can be useful. Competitiveness = money. No competitiveness = dead server = no money.

    -Eden-

    GO|BA

    since 2009

    -With great power comes great responsibility-

    [âIMG]

  • Comrades. -Eden-  Jona94 Thank you for your support, we really appreciate it. But the problem is not with account teleports. The problem is that they are indestructible. Banks can also create alliances on the server. Our bank has a size of 500,000, this is a titanic effort of the entire alliance, it is controlled by the most greedy player who does not allow us to waste it on the very first day.

    With great power comes great responsibility. Let the bank owners bear this responsibility. The first proposal is to build a new "Bank of Gold" building and resume the "gold robbery". The "Bank of Gold" is a building that concentrates all the gold of the empire, and preserves a certain amount from robbery. Gold can only be stolen in a city where there is a “Gold Bank”. If a player does not have a Bank of Gold, then gold can be stolen from any of his cities. Gold cannot be stolen from inactive account. Creating a gold bank will take a very, very long time. So that opponents have time to react and shift the focus of their attack. From one city to all others.

    What will this give us? We can squeeze the Army Bank into one city, making it impossible for them to retreat and revolt. We will have a chance to destroy the Army Bank either by direct action or by looting the gold. Naturally, army banks are on leave and are inviolable. But we will be able to keep the bank owner's gold balance at a low level, this will not allow the Army Bank to be used at will.


    Please forgive me if anything is unclear. This is just the beginning of a thought, I don't speak English and currently use an outdated phone to communicate.


    I also ask everyone to share the link to this discussion. More people should know about this idea.



    Без жалости! Без сожалений! Без Страха!

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    Информация. Осень 2025г. Альянс BSQ играет на серверах Pangaia 4 и Ares Global 2. Желающие присоединиться пишите нам на форуме и в игре.

  • I have never seen that the company received an offer from the forum on certain buildings, the idea should be reasonable. If we observe a problem and a solution, then so that the solution is easy and practical, such a solution that society will say is easy to do and will do well.

    What you're suggesting here is a new world order in play - which I'm sure won't happen.


    An alliance that builds a user with generals is her right and it's an option that I'm sure they thought of when they created the black market, on the other hand to move a server between update times - maybe not.

    When you raise a problem along with a logical solution then usually things will be resolved.

    Xomka

    -Eden-

    GO|BA

    since 2009

    -With great power comes great responsibility-

    [âIMG]

  • Friends, thank you for your responsiveness!

    But this topic was created exclusively about transferring accounts between servers - let's leave the focus on this idea.

    The remaining suggestions for improving the gaming experience are useful, but deserve separate topics.


    I want the administration to hear about the main problem about the unlimited transfer of forces and gold funds. This destroys the whole point of development and race on the server.


    If we exclude the option of permanent transfer (or at least introduce a system of penalties for transfer), then the game will be equal among those players who started playing and are playing on the same server. That's all I want to say.


    Sincerely, IceVenOm.