Does "Golden Fleece" garant me max favour?
gods of olympus
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- Discussion
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- Beta
- DooMDr
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I would like to know the logic behind the UPs.
It doesn't make much sense that in just a few hours, on a normal server, I have already reached the level and research needed to make the temple of the gods 100% operational.
it is true that I have a 20k points account
But then it was much easier to do one step, and ready to use everything.
Then the UPs are done to increase the achievement ...
or not ???
IMPORTANT QUESTION
but this whole thing ONLY works if you donate ambrosia
sorry
it is not clear to me ....
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So I will premise this by saying I'm probably just stupid and not doing the math correctly. With that being said it looks like this update may have messed with some of the building reduction costs. Is this an already known issue? After doing the math regarding the original cost via the help option and subtracting the reductions in place in the town the cost to build is still too high. Not sure if the update has caused this issue or if anyone else has noticed this.
The numbers just don't seem to add up, they appear different the prior to the update.
math is hard
In the help menu is already used the reductions from researches and the price is not the real one 100%
The 121.771 wood is with a reduction of 14% from researches.
The Real cost is 121.771*100/86=141.594 Wood
Now if you do the math 141.594*60/100=84.956 Wood
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So I will premise this by saying I'm probably just stupid and not doing the math correctly. With that being said it looks like this update may have messed with some of the building reduction costs. Is this an already known issue? After doing the math regarding the original cost via the help option and subtracting the reductions in place in the town the cost to build is still too high. Not sure if the update has caused this issue or if anyone else has noticed this.
The numbers just don't seem to add up, they appear different the prior to the update.
First photo is cost to go from 24 to 25 Town Hall. Second is the building help option cost showing 24-25.
Third photo is my wood reductions showing 40% total. And Fourth photo is my marble reduction showing 37%.
Look in the message from above this one
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For those that don't get it, this is yet another feature meant to reward people that relly on ambrosia and multis. Put everything on wood and either donate to generate even more wood (multi) or use ambrosia to convert into the other resources you need.
It's so dumb... when are we going to see actual improvements such as
- limiting Warehouse protection based on faith (say, if you have a temple and 0% faith, warehouse only offers 0% of its normal value)
- limiting Warehouse protection based donations (if you have 0% your total score in donations on either mine, warehouse only protects 0% of its normal value)
- new units upgrades to reward people that have kept their Workshops up despite no benefit, just in case something new comes up
- the removal of packs you get for free, the biggest scam in multi account history
- useless monuments such as Hermes changed to be actually worth investing, so people that get onto those islands don't get gimped
Cmon....
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The fleece options in the Shrine's Overview tab need serious improvement. I've already reported as a bug that a fleece does not show as active in your Inventory. But in the Shrine, please change the fleece icons to buttons. It is far from obvious that you have to click on them. For even better effect you could also put numbers with the buttons.
useless monuments such as Hermes changed to be actually worth investing, so people that get onto those islands don't get gimped
Actually, now that we can be transporting millions of goods Hermes is useful in high level cities.
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Actually, now that we can be transporting millions of goods Hermes is useful in high level cities.
That's an understatement, Hermes is very good for Freighters and a must-have later on.
For those that don't get it, this is yet another feature meant to reward people that relly on ambrosia and multis. Put everything on wood and either donate to generate even more wood (multi) or use ambrosia to convert into the other resources you need.
You need to be somewhat active with your acc, so definitely not made for multis.
It doesn't make much sense that in just a few hours, on a normal server, I have already reached the level and research needed to make the temple of the gods 100% operational.
Why?
This is a feature made for every active Player I guess, no matter how big/small they are.
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Yep, me (well, a 2nd account on a different server.
Now the thing is out, can I reiterate the issue of requiring a Level 5 Town Hall? Since it relies purely on favour it should be available to those under Godly Protection.
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so still playing around with it but 1st impression is thumbs up, only 1 building slot for the entire empire and the bonsues seem good..
have to see how the favor expense plays out but I do like we have another way of using favor now and it's not costing me gold in worshipers or something
So ya.. I will revise my opinion later but at the start I like this.EDIT: one thing I would like to see.. I'd like to see the resource type after the gods name on the donations tab.. example PAN (wood).
So I don't have to memorize or look up their resource type. -
blessing per city (%) = max. blessing * (0.4 + 0.06 * donated favors / 1000)
Thanks for the formula, but there's a typo, it should be 0.6, not 0.06
Here is the full table where you can see the amount of the production bonus depending on the level of the building and the grace donated
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This seems to be more of an "early game update", considering that the last major update was introduction of freighters that are very "late game" feature.
So far i am quite satisfied with update, it is a nice feature to increase resource and gold production, while encouraging active play.
Both of last updates were individual and "single player" focused, so for the next update i hope we will get more island, alliance or server based features to encourage teamplay and cooperation or cometition between players / alliances.
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Both of last updates were individual and "single player" focused, so for the next update i hope we will get more island, alliance or server based features to encourage teamplay and cooperation or cometition between players / alliances.
God I hope not.. If you haven't seen me moan about faith leeches it's rife for multi abuse.
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Ma man Plutus.. We count'n 100's on the table and 20's on the floor.
BTW a warning.. the 600 favor 1day blessing of xxxdon't use it if you already have 2+ days remaining.. I just wasted 600 favor thinking it would take me over the 3 day limit but it doesn't

Would liek to buy a warning if you have more than 2 days left on your grace for a particular deity much like collecting rewards gives a warning if you are bumping up on the 2500 limit. -
Ma man Plutus.. We count'n 100's on the table and 20's on the floor.
BTW a warning.. the 600 favor 1day blessing of xxxdon't use it if you already have 2+ days remaining.. I just wasted 600 favor thinking it would take me over the 3 day limit but it doesn't

Would liek to buy a warning if you have more than 2 days left on your grace for a particular deity much like collecting rewards gives a warning if you are bumping up on the 2500 limit.The blessing gets you an extra 20% production bonus for 24h, not a longer duration.
Lg
Boros
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I just released Pan in 13 cities, I have a premium bonus of 20% I watched the video for 20% in the cinema, 33% by the grace of the gods + basic production. I've passed in several cities 10,000 wood per hour, this is amazing.
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I do not understand how it works
3 things I did notice:
Investing More than 1000/1000 favor is wasted (bug?)
3 days duration is weak and actually not useful
The +% bonus is weak, come on.......30%, can it be 100%? -
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Both of last updates were individual and "single player" focused, so for the next update i hope we will get more island, alliance or server based features to encourage teamplay and cooperation or cometition between players / alliances.
God I hope not.. If you haven't seen me moan about faith leeches it's rife for multi abuse.
But multiplayer elements are what makes this game so great. most players remember how they went to war with their alliance, how they defended their town against a larger player trying to pillage them, how they took part in alliance wide argument, how they sent troops to defend their friend, how they were able to make a fortune selling troops via black market to both sides of a conflict.... and not how they upgraded warehouse in town N.6 to level 27.
Some people abuse multi accounts... you cant argue with that. but to limit the experience of all players due to some bad examples is crazy. giving players more multiplayer features is in my opinion great idea and would bring some more life into this game.

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Lili Investing more than 1,000 is probably a bug, I'm not sure how many points it pushed because I clicked one more time, I accidentally clicked 11 times instead of 10, and lost x amount of points, it doesn't matter, mostly it's probably a bug.
I think that it is intentional because when you do that your grace period with the God goes back to a full 3 days.
So here is the question. Can you donate 100 every three days right before it expires and keep it going at 1000/1000? If you let it expire does it automatically fall to 0/1000? Do all the reward points you donated expire after 3 days requiring you to donate 1000 points every three days whether you allow it to expire or not. Does it require regular donation within the period to keep it at 1000 as in after, say, 12 hours since your last donation it will fall to 900/1000 or something?
I assume nobody has been working with it long enough to know just how grace upkeep works. It would be nice if there was a description available.
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I do not understand how it works
3 things I did notice:
Investing More than 1000/1000 favor is wasted (bug?)
3 days duration is weak and actually not useful
The +% bonus is weak, come on.......30%, can it be 100%?If you build this up all of the way you'll be at 80% plus increase in one resource in every town. This one building alone will be responsible for close to 1/3 of all production. It seems over the top to me instead of weak.