Mostly, I'm curious about something. Assume two alliances are at war, fully forged 24/7, and with the same amount of upgrades. Assume both sides are using 1k tenders and doctors. The battlefield size is also the maximum size.
Alliance A attacks Alliance B at City C. City C has no wall.
What's the maximum amount of damage that can be done to each side, in terms of troop losses, for land units and for sea units?
For example, I believe using correctly waved sea units, the maximum amount of losses are 35 steam rams but I can't remember the rest.
The reason I'm asking is basically this: Assuming both alliances wanted to prolong the fight indefinitely, how many troops would they have to resupply with every 15 minutes to create a perpetual conflict?
Then, using that number, assuming level 50 reducers, we can compute how many resources alliances have to throw at a battle to have a perpetual conflict.
I'm mostly asking because The Crow has a 972+ round battle, but the reality is based on battlefield size and round time that once alliances are sufficiently large and sufficiently motivated, any battle can be an infinite battle.