Display MoreDoes the hideout above lvl 60 allows you to hire more spies and have better anti-spy defense? I checked the changelog, but it only mentions minimum training time.
Also does shipyard beyond lvl 38 further reduces ship constructing times?
Depends on the Town Hall
If you have say lv 35 Town Hall, a lv 43 Hideout with 43 spies working for your defense cap even the easiest infiltration missions to 95% risk
So even if you go for lv 60 hideout, you are already capped.
But when you upgrade Town Hall a few levels, you gotta compensate with more Hideout levels and spies working as counter agents
I am pretty much sure that the Enemy Hideout level was also in the formula, so now things are changed - you are not capped with 32 Hideout and 43 spies if the enemy is above 60
This does not answer my question - all I am asking are the shipyard and hideout upgrades only for points or they actually give you advantages.