Display MoreThis is the actual black market
Solution to general bank problem:
1) increase the maximum level of black market to 50
2) a new unit can be sold every 2 level in order to use all 50 levels
3) initial tax is not 28% but 53% and go down with the same progression.
4) upgrading cost of the black market must be reworked so that is very expensive upgrade last levels and unlock the ability to sell all type of units with small taxes (I mean milions of reources)
This should cut off immediatly all existing general banks and it would rebalance new general banks for the future in a way "Do you want you general bank? Fine, but you have to hard work to have it"
Moreover I appreciate if GF will implement the limitation on general score for server transfer, like the limitation on total score already exist. (Feature I already suggested in the past)
Big general banks will just dismiss a few troops and use the resources to upgrade the market further on , this wont be stopping anything .
In fact , i believe it will even create a huge gap between paying and non paying players , because now its easy for everyone to make a general bank , paying players wont have any issues upgrading the warehouse account fully within days if not minutes , where as non paying players will be stuck with nothing for possibly months to catch up .