Server Merge Additional Questions

  • Quote from badidol

    Who the hell realistically plays (fairly and rule-abidingly) more than 1-3 accounts anyway?


    ok, I laughed out loud when I read this. lol. :thumbup:


    But to my broader point, there are people who do this. Let me give a realistic and non-piracy example. A player enjoys playing the regular game and wants to avoid having people nuking his wonders. The player has a single main account and 10 little alts that only serve as buffers to hold island spots. (and maybe they can mine wood for donations.) If he does this on Alpha, Beta, and Ny, that leaves him with 30 accounts, 8 of which he needs to somehow get rid of.



    Quote from haymond

    We used to have China, Taiwan and Hong Kong


    We also used to have Oceana. Anyone else remember the au community? My account from there is still alive, but it has passed through a few communities and servers since then. ?(



    Quote from Rastan

    Same here im like a starving dog.. coming from Beta which gives nothing all of it looks good to me, some more than others.


    Exactly. Most (if not all) of the old servers have no bonuses. I'm not familiar with playing on any servers that grant bonuses. It'll be something new. As long as there are no penalties where I go and room for everyone there, I'm good.





    Finally, I would like to thank the powers that be for pausing the merge and taking the time to process players' feedback.


    My only suggestion/request is that whenever this project is started back up, it's far enough into the future that the people who need to dump accounts have time to let them go inactive and reach the graveyard first.



    Thanks.

    viZb6W5.png


    Turmoil's in the air

    Hold your breath be deadly calm

    Make a final prayer

    Don't forget what you have done

  • I may agree about wine, maybe for some people, maybe... However, tavern and museum levels can be raised; and surely if the "server for builders" is crowded, it will be easy to fill the CTs back up, even before the supposed satisfaction bonus expires? As for the vineyards, throw in the presumed bonuses and again there is another lessening of downside. Previous donations to other types of luxuries could be rebalanced to boost the vineyards quickly too. You personally even want to ditch wine towns, which suggests your planning has worked well.


    Overall, I have to say that I think some people are unnecessarily worrying over a short-term setback (maybe, LOL), when there are so many ways of overcoming it - as you said, including pillaging, trading - and the future medium/long-term has so many subsequent benefits.

  • if someone wants to leave accounts in US servers, I am more than happy to receive some codes :)

    send them via board pm or to pablopolus@gmail.com

    [ Donoso ][ KofG ] [ Alpha US ]
    Kingdom of God Alliance's General

    [ Clausewitz] [ XTi } [ Alpha US ]

    [En-Es]

    [ " Por la razón o la fuerza " ]

  • Realistically, that'd be 3 main accounts and 10 alts for blocking so 33 accounts. You'd have the following options available:

    * GY an entire server and migrate it to another community

    * GY 11 of the little accounts and have 2 mains 9 alts and 1 main 10 alts


    I feel like the most realistic solution in that scenario is to just GY 11 accounts (starting right now) and move them somewhere else.

  • The plan to have all new servers start from scratch was quoted as being in the name of fairness to all the players of .EN.. how is it fair that Alpha & Beta are the only servers that will have to look for suitable islands after seeing where they land at merge with no knowledge of the layout...

    All the other players will know which islands have which resource & miracle. If they don't land on their previous co-ordinates, they will have a clear knowledge of the world map, giving them a huge advantage over Alpha & Beta players.

    I know we will all have to make some compromises but this one point will be a huge problem for Alpha & Beta.

  • As a classic server player, i checked the new layout in the last days and where i should go when the merge happens regarding resources - miracles. What i hope is there will still be a server out of the 2 (or 4) which can keep the old layout so i could go there and keep the same coordinates as i have now.

    Please keep or create a classic server option from those 2 or 4 servers - with the old layout and no server bonuses

  • Coming from a server with no bonus’ the prospect of them is good. Plus with the population decreasing good inactives are getting sparse so a merge is good.


    The mills/mines are a little concerning though. I do want to bring a prospective on donations that some may be overlooking. I’ve seen comments about people should have been donating to get a better donation score. If we look back at the history of this game before the last big update where building levels were greatly increased and then later on the God Shrine was introduced donating to mines became virtually obsolete. Most islands had only a few people and the next levels required tons of millions and even over 100 million. The ROI was just not there. It was frankly dumb to try and donate. Combine this fact with many players who did donate are long gone getting the mines back to the level we are playing with now will take awhile. Even beyond the Festival of Worlds event because the wood is just not available. Yes we will have bonus production and God Shine but it will take a little time to get to the same production levels.


    A couple solutions I can see are first to have the upgrades faster during the Festival at 4 hours max upgrading and a queue for the next levels. The levels need to be obtained faster. The queue could be tied to Premium Account. like queueing for buildings is done. Second is an idea I read above to add a feature to The Festival of Worlds and do 2X to our donation score.


    Long term I do hope for some modifications to the upper levels, probably 50 and over to increase the production at this levels.

  • Realistically, that'd be 3 main accounts and 10 alts for blocking so 33 accounts. You'd have the following options available:

    * GY an entire server and migrate it to another community

    * GY 11 of the little accounts and have 2 mains 9 alts and 1 main 10 alts


    I feel like the most realistic solution in that scenario is to just GY 11 accounts (starting right now) and move them somewhere else.

    If I understood psycotiger correctly.. and I think I do now

    the accounts are the main login/pw.. and the different empires what we would be calling alts here are not counted as "accounts"
    Let me know if you got the same thing out of it.. Server Merge Additional Questions

    The one thing still confusing about it however is he mentions VPN and how the accounts are not counted together if people are sharing an IP address

    Far as I know you could only have 1 account per email so how exactly this works im not really sure.

    The plan to have all new servers start from scratch was quoted as being in the name of fairness to all the players of .EN.. how is it fair that Alpha & Beta are the only servers that will have to look for suitable islands after seeing where they land at merge with no knowledge of the layout...

    All the other players will know which islands have which resource & miracle. If they don't land on their previous co-ordinates, they will have a clear knowledge of the world map, giving them a huge advantage over Alpha & Beta players.

    I know we will all have to make some compromises but this one point will be a huge problem for Alpha & Beta.

    Agree, You can scout the new map layout by making an player on one of the new servers

    But I suggested giving A/B a 15min head start.. that didn't go over too well.


    I then suggested randomizing the wonder layout so we're all in the same boat and Lagu actually liked that idea but it doesn't sound like there is time to implement that for the merger :/

    Im coming from Beta so I feel your pain.

    Diplomat for Raging Kings [RK] - Eurydike (US)

    Edited once, last by Rastan ().

  • the accounts are the main login/pw.. and the different empires what we would be calling alts here are not counted as "accounts"

    I can't edit the post any more.. correction each player on the server is considered an account.. but if more than one person is on the same IP they don't count together.


    so Player 1 has 11 accounts and Player 2 has 11 accounts it's still considered 11 accounts not 22 accounts.

    What I don't understand is why the server even allows your to transfer more than 11 accounts to a single server in the first place since it's not counting all accounts from a given IP address but rather per login/pw account.

    We already know they check to see if you would be in the top 50 why not just check to see if it's going to exceed the 11 account per server rule for a given login/pw *shrug* no idea why they wouldn't put this guardrail in.

    Diplomat for Raging Kings [RK] - Eurydike (US)

  • The easy way to think about accounts is each entry in the high score table is an account. It doesn't matter if they use the same login or not. That's an account. You keep mixing up accounts with logins. One login can have many accounts. They can be on the same or different servers. All the entries you can hit play on are your accounts.


    In this scenario, it could be 1 login or 33 logins, either way, you have 11 high score entries per server for a total of 33 high score entries. You need to choose 22 of them to move to the new servers and 11 need to be GY'd.


    As to why they don't prevent you transferring a 12th, it likely has to do with the fact that most people don't have that many accounts.

  • But to my broader point, there are people who do this. Let me give a realistic and non-piracy example. A player enjoys playing the regular game and wants to avoid having people nuking his wonders. The player has a single main account and 10 little alts that only serve as buffers to hold island spots. (and maybe they can mine wood for donations.) If he does this on Alpha, Beta, and Ny, that leaves him with 30 accounts, 8 of which he needs to somehow get rid of.

    That's not actually playing 33 accounts though. That's playing 3 accounts and having 30 more that arent actively played.

    And the solution for the "problem" you present is to level up the palace in a few of the alts he's keeping So he can block the same number of spots as before (probably gonna be 1-2 for each he's losing). The only thing he's losing are the donations from those surplus accounts (which wont be much anyway).


    Lg

    Boros

  • He's not really losing anything, though. He's going from playing on 3 servers to 2 servers.

  • If I understood psycotiger correctly.. and I think I do now

    the accounts are the main login/pw.. and the different empires what we would be calling alts here are not counted as "accounts"
    Let me know if you got the same thing out of it.. Server Merge Additional Questions

    The one thing still confusing about it however is he mentions VPN and how the accounts are not counted together if people are sharing an IP address

    Far as I know you could only have 1 account per email so how exactly this works im not really sure.



    You sound confused, You have a lobby that you login to and in the lobby you choose what Empire AKA Account you currently want to play, Your Lobby is not a ikariam game account. The Ikariam Empires inside your lobby are your accounts,

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    go1.jpg

  • The player has a single main account and 10 little alts that only serve as buffers to hold island spots. (and maybe they can mine wood for donations.) If he does this on Alpha, Beta, and Ny, that leaves him with 30 accounts, 8 of which he needs to somehow get rid of.

    Tough luck, sorry.


    If I had been listened to in the first place, we'd never have had this discussion in the first place because we'd have never gone away from 1 player 1 account.

    In the good old days before the very first merge you could have ONE account and one account only. Somehow people survived that, too.

    Those were good days.

    pcmIK.jpg

    Am Anfang wurde das Universum erschaffen.

    Das machte viele Leute sehr wütend und wurde allenthalben als Schritt in die falsche Richtung angesehen.

  • And have you thought about creating a server where multi-accounts are not allowed and other servers where they are allowed?

    1- Server to grow

    2- Server for investigations

    3- Server for wars

    4- Server without shared IP that has many different bonuses from the previous 3 servers.

  • And have you thought about creating a server where multi-accounts are not allowed and other servers where they are allowed?

    1- Server to grow

    2- Server for investigations

    3- Server for wars

    4- Server without shared IP that has many different bonuses from the previous 3 servers.

    Server without pirate, black market and multi-account

    9cj9lE.jpg

  • And have you thought about creating a server where multi-accounts are not allowed and other servers where they are allowed?

    1- Server to grow

    2- Server for investigations

    3- Server for wars

    4- Server without shared IP that has many different bonuses from the previous 3 servers.


    All of which are built-in game features with no "on/off" setting.

    So no, out of the question.

    We'll not enter the maintenance nightmare of servers with different game versions.

    pcmIK.jpg

    Am Anfang wurde das Universum erschaffen.

    Das machte viele Leute sehr wütend und wurde allenthalben als Schritt in die falsche Richtung angesehen.

  • I understand what you're saying.


    In the future perhaps an "old school" server could be made and all these shared IP, black market and pirate options could be activated or not activated as if they were another bonus.(I know it would take time and possibly a complex development)


    As I said above, the fusion is perfect and I hope it is done as soon as possible.


    All my other comments are simple suggestions for new servers or future mergers.

  • The point we have reached is different from the wars in ancient times. Accounts loaded with GP are like the wars of countries with atomic bombs. Instead of fighting with accounts loaded with GP, alliance wars with equal powers and more participation were better.

    9cj9lE.jpg